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An odd thought

 
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Fenrir-Lunaris
WUT




Joined: 03 Feb 2003
Posts: 1747

PostPosted: Thu Feb 22, 2007 12:30 am    Post subject: An odd thought Reply with quote

MCW's FFH Review wrote:
Graphics were mainly ripped (and ripped well!), but the originals are pretty decent. It would have been interesting to see the entire game done with original graphics.


Actually, this could be done now, and in very little time too. The only question of course, is whether there's enough interest in the OHR to attempt such a thing. Or whether this project would revive some interest instead. Either way, win-win. To do this, I'd need a few things:

1 - The original script file in .TXT format so I can still edit it and fix a few things. The game should remain mostly unchanged, EXCEPT for the opening and the ending (which is a cop-out, and could be so much better). To do this, I HAVE to have the afforementioned plotscripting file. If anyone can point me in the direction to extract this from the game itself, then open it appropriately, please say so!
2 - Entirely new sprites for walkabouts, maps, enemies and heroes. The maps, ironically enough, are ALREADY mostly done.
3 - And of course, some idiot person to actually play through the whole thing one more time and note what should be changed where.

Oh, and this too... to show I'd be serious.

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J.A.R.S.
In umbram deo, ex nihilo...




Joined: 11 May 2005
Posts: 451
Location: Under the rainbow...

PostPosted: Thu Feb 22, 2007 7:31 am    Post subject: Reply with quote

a) Thats 0/10 on oddity scale in my book...
b) I've never played that ohr game actually, so, as far as playing it throughout (once more) is concerned, that wouldn't be a problem, I guess.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Thu Feb 22, 2007 8:12 am    Post subject: Re: An odd thought Reply with quote

Fenrir-Lunaris wrote:
1 - The original script file in .TXT format so I can still edit it and fix a few things. The game should remain mostly unchanged, EXCEPT for the opening and the ending (which is a cop-out, and could be so much better). To do this, I HAVE to have the afforementioned plotscripting file. If anyone can point me in the direction to extract this from the game itself, then open it appropriately, please say so!


The HS Decompiler can extract usable (but ugly) script files from old games. It does not currently work with new games. I don't know if the scripts in FFH are old enough to work, but you can try. If not, you might be able to motivate TMC to work on it again.
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Inspiration
Anti-Protagonist




Joined: 30 Oct 2006
Posts: 74
Location: Kool-Aid

PostPosted: Thu Feb 22, 2007 10:30 am    Post subject: Reply with quote

Wow..You just never stop working, do you?

If I managed to play through the entire game, I would so apply to be that idiot.
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Fri Feb 23, 2007 1:27 pm    Post subject: Reply with quote

A new updated version of the decompiler is a work in progress, but I'm pretty sure FFH is old enough to be fully supported anyway. I'll email you the decompiled scripts some time (it's on another computer).

Also, wow, that looks epic
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Camdog




Joined: 08 Aug 2003
Posts: 606

PostPosted: Fri Feb 23, 2007 1:50 pm    Post subject: Reply with quote

I've never actually played through the original, but it's been on my to do list for a while, so I might be persuaded into being your idiot.
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