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8bit Clutcher of toes.

Joined: 01 Jul 2008 Posts: 110 Location: In the thoughts and dreams of all the world's children.
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Tue Jul 22, 2008 10:22 pm Post subject: |
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I'm digging your look. It's cartoony, but your lines aren't overly sloppy, so it's a good kind of cartoony.
While there's still room for improvement, the only true problem I've had that can be easily corrected is that your coconut enemies are a little too dark, making their red eyes hard to make out. You should probably brighten the red eyes so they're more discernible. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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8bit Clutcher of toes.

Joined: 01 Jul 2008 Posts: 110 Location: In the thoughts and dreams of all the world's children.
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Posted: Wed Jul 23, 2008 5:00 am Post subject: |
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Thanks for the feedback. Good point about the coconuts. I'll get on it. And yeah, I am definitly going for the cartoony look. Realism takes way more talent than I have. _________________ Peace and love. Peace and love. No more autographs. Peace and love. |
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Jack the fool

Joined: 30 Jul 2004 Posts: 773
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Posted: Wed Jul 23, 2008 5:36 am Post subject: |
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EDIT: Haha, nevermind. The moment after I posted the site worked.
I couldn't get the site to load.
Any possibility of hosting the screen shots somewhere else?
I like the style. Some of your maps look a bit empty, such as the beach; there's only terrain. Try adding in some shells/trees/rocks/creatures.
I noticed the character is hunched in the walkabout and title screen, but the battle sprite version looks as if he's trying to stand upright. _________________
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Meatballsub Divine Bovine

Joined: 16 Jun 2003 Posts: 437 Location: Northwest Georgia
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Posted: Wed Jul 23, 2008 6:02 am Post subject: |
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I have to agree with Jack. Adding a few things to break the monotony wouldn't be such a bad idea, and it does loook as if he is standing up straighter in the battle graphic.
Definitely digging the cartoon look you have going on with it though. _________________ MOCBJ Software - My Games
The Hamster Wheel - OHRRPGCE Information Database |
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8bit Clutcher of toes.

Joined: 01 Jul 2008 Posts: 110 Location: In the thoughts and dreams of all the world's children.
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Posted: Wed Jul 23, 2008 6:09 am Post subject: |
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Yeah I guess it does look like he is hunched over in those shots, but that is just his arm swinging out. He doesn't really look like Quasemodo when he's animated. Also, I've noticed the monotomy as well and have been working on some different layers to mix it up. Thanks for the feedback. _________________ Peace and love. Peace and love. No more autographs. Peace and love. |
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