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The Land Of Blobs RPG 2000 |
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Slimes have invaded your fair city, and if their's one blob who won't stand for it that's Slarp! Bravest of the blobs!
Storyline: Bad. After the initial few text boxes of dialogue from the narrator, Slarp gets to wander around talking to people who either attack him or speak in dialogue so garbled that it's a wonder they could even figure out how to breath. I suppose it makes sense if you think about a little skewed. I mean, the cities under attack, wouldn't most of the citizens be to panicked to talk sensibly? I get the feeling that the author got sick of making the game and just released it before he finished, leaving all these holes in the plot.
Graphics: They're not that awful...I mean, how much detail do blobs and slimes really need? Still, other then the decent battle attacks, the game's graphics are obviously done half ass. If some more time had been put into here, I think most gamers could even forgive the nonsensical storyline.
Gameplay: Hmm. While most of my play time was spent in battles, they are well designed, with quick level ups and constant challenge. And what else would you expect to be doing in a town overrun with slimes? Large amount of special attacks to use, and the enemies fit the context. Map design is pretty awful though, with small rooms in sight of each other, and a rather lame maze that you have travel through. All together, the demo really isn't that unenjoyable.
Music: While the music was a bit sparse, there were some really good tracks picked out, specifically the battle song. All of the song choices were fitting.
Scores:
Graphics:
Simple and ugly. |
3.0/10 |
Music:
Good choices. |
7.0/10 |
Storyline:
Want to play the "Swing the Jewel" Game? |
1.0/10 |
Gameplay:
Not to awful, if you enjoy quick and amusing battles. |
6.0/10 |
Overall (Not an average score):
For a 15 minute adventure, this game isn't half bad. |
4.5/10 |
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