Operation: OHR


News

  -January 20, 2003
-Sep. 30 - Oct. 5
-Aug. 18 - Aug. 24
-News archive


Reviews

  -Wingedmene
-Resistance
-Kidworld
-Soulfire
-Review Archive


Articles

  -Levels Of Player Control
-Forget The Utopia
-Encouragement
-Reviewer's Guide
-Article Archive


Features

  -BTE 3: Ends of the Earth
-BTE 2: Monterey Penguin
-BTE 1: Wandering Hamster
-OHRlympics Results
-Features archive


Game List

  -What is it?
-Add a game
-Edit your game
-View the list


OHR Weekly

  -Aug. 23 - Aug. 29
-Aug. 16 - Aug. 22
-Aug. 9 - Aug. 15
-Jul. 26 - Aug. 8
-Jul. 18 - Jul. 25

Community

  -Zantetsuken MB
-Help Me MB
-Reasonably Septaweekly
-Hamster Republic

Contact

  -Aethereal
-James Paige

 


 
Turtle Quest

  By: Rainbow Mage
Homepage: None
Download: 479 KB

Reviewed by: Bobert41

  Outline: Well.... the story of a tuman named Tipwhip. His quest? To wander. Why? No reason. As you can tell, this game's storyline goes about as deep as my forehead into a brick wall, which isn't far at all.

  Plot: The storyline and dialog reeks of newbie-ism. You can expect a lot of misspelled words and run-on sentences in this one. Also, the names are very unoriginal. Sir Beetup? General Shutup? It's as if this game had absolutely no thought put into it.

  Gameplay: The gameplay was decent at best. It was really boring for me to go into battle after battle in the forest of 3 or 4 tiles. You barely ever get money in battle, so don't expect to get anything at the shops unless you fight the thief general over and over again. (He gives you 100 gems per battle) I'm guessing that this'd be the end of the demo. I couldn't find anywhere else to go or anything else to do. Also, the only other way to get money is to play the dull minigame of driving a hovercraft through some linear maze to collect gems. Yawn.

  Graphics: The graphics... they're decent, but the color of the text near the end of the demo is hard to read. Here's a hint: Don't make the text the same color as the grass, which is green. It makes it difficult to read and thuswise you'll have your player straining to read. Although, I doubt anyone would mind not having to read the dialog anyway.

  Music: The music is ripped. All of it. It's all OHR music, so I've heard it all before... there's one track that isn't OHR, but it's the FF6 boss music...

Scores:
Graphics: The graphics are alright, but it needs more variety.
6.5/10.0
Music: The music is all ripped. I've heard it all before as well, so I wasn't too pleased with that.
5.5/10.0
Storyline: Perhaps the worst part of this game. The story is uninteresting and drab. Add an intro, make it more interesting, and most of all.... make sense!
3.5/10.0
Gameplay: It's not very fun.
4.5/10.0
Overall (Not an average score): This game reeks of newbie-ism. Plain and simple. The turtle graphics look alright... that's the only good thing I can say about it.
4.0/10.0
Page design © Cody Watts, 2000.
Operation: OHR is owned and maintained by Kevin W. (Aethereal)