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Seth Hardcore Reviewer

Joined: 03 Feb 2003 Posts: 170 Location: Gold Coast, Australia
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Posted: Fri Mar 21, 2003 7:18 am Post subject: Need critique and help... |
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Look at this and this .
Critique away.
[note: these aren't finished yet.] _________________ Missing in Action
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Cardcaptor Stacey
James Paige
Embattled Productions Home |
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djfenix

Joined: 12 Mar 2003 Posts: 359
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Posted: Fri Mar 21, 2003 1:49 pm Post subject: |
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Those look good! Since you look like you know what you're doing, I'll be picky ^_^.
For the first one, add some textures to the roof, and make them wider for each house. Having a roof that short in length makes it look like you'd have to push your back against the wall to walk inside. Also, blend some grass with the end of that bridge.
For the second one, the base of the tree should be more rounded rather than straight. Also add more variety for the ground. |
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Blazes Battles Inc. I'm a chimp, not a
Joined: 25 Jan 2003 Posts: 505
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Posted: Fri Mar 21, 2003 8:56 pm Post subject: |
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djfenix wrote: | Also add more variety for the ground. |
That was going to be my entire response, dammit! Er... also, the flowers in the first one could be better, or have a little more variety. _________________ Preserve OHR history! Do it for the children! |
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Misteroo Castle Guard

Joined: 16 Jan 2003 Posts: 23 Location: USA
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Posted: Sat Mar 22, 2003 12:24 am Post subject: |
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Fenix has a good point. The roof definitely needs some more colors to it, and preferrably a more visible texture. Also, the tree's kinda bland. I suggest giving it more branches.
...Missing in action...? O.o;; What does that mean? _________________
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--Misteroo--
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MultiColoredWizard Come back, baby! The Breastmaster

Joined: 01 Feb 2003 Posts: 1232
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Posted: Sat Mar 22, 2003 11:06 am Post subject: |
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The direction of shading lacks consistency.
I'd like to comment that your hay rooftops use the same technique that I use(It looks nice, too!). |
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Sat Mar 22, 2003 7:30 pm Post subject: |
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And I'd like to comment that the sprite in the first picture looks like it was ripped, no, sorry, 'altered' from Final Fantasy 5.
The tiles look pretty good, Seth, except for all the stuff the other guys said. |
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Mythril Man The one and only Dude made from Mythril

Joined: 10 Feb 2003 Posts: 67 Location: Gold Coast, Australia
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Posted: Sun Mar 23, 2003 10:25 am Post subject: |
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while we are sharing opinons and what not, I might take this opportunity to ask for opinons on my game.
Before I continue, I just want you to know that I am FULLY aware that the colours a too bright.
It was my laptop that caused that.
http://www.castleparadox.com/embattled_productions/omega.htm
there they are. _________________ This is my signature |
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Komera

Joined: 07 Feb 2003 Posts: 711
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Posted: Tue Mar 25, 2003 7:47 pm Post subject: |
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Seth:
The houses of the first are good... if your intention was concrete bunkers. The flowers are an eyesore. The houses of the second are much friendlier (IMO), though the tree looks like some strange attempt at a baobab tree. That the bottom of the tree is a straight line instead of skirted in grass or riddled with roots makes it look like part particle board cone, part cardboard cutout.
Mythril Man:
The castles look like cardboard cutouts staked into the ground. _________________ LJ.Art
SD - Ten creatures remaining. |
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Misteroo Castle Guard

Joined: 16 Jan 2003 Posts: 23 Location: USA
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Posted: Tue Mar 25, 2003 11:09 pm Post subject: |
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Mythril: You're right on that. Just dim the colors a bit and it should be fine. _________________
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--Misteroo--
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