View previous topic :: View next topic |
Author |
Message |
RedMaverickZero Three pointed, red disaster! Halloween 2006 Creativity Winner


Joined: 12 Jul 2003 Posts: 1459
|
Posted: Sat Oct 18, 2003 10:37 am Post subject: Save Time Bug? |
|
|
You know how whenever you save a game it displays the time in the slot your file is? Well, I was testing my game the other day and one second it says 28 minutes, and like two minutes later it says 3 minutes. Yeah, not 30, but 3. Weird. Has anyone else faced this problem? Maybe it's me being a neat freak wanting my game to look right and know how long it is, but still, it makes it look better anyways. Anyone with a possible solution let me know. _________________ ---------------Projects----
Mr.Triangle's Maze: 70%
Takoyaki Surprise: 70% |
|
Back to top |
|
 |
RPGCreations E Pluribus Unum

Joined: 18 May 2003 Posts: 345
|
Posted: Sat Oct 18, 2003 1:39 pm Post subject: |
|
|
Did you play past midnight? _________________
 |
|
Back to top |
|
 |
RedMaverickZero Three pointed, red disaster! Halloween 2006 Creativity Winner


Joined: 12 Jul 2003 Posts: 1459
|
Posted: Sat Oct 18, 2003 3:12 pm Post subject: |
|
|
No, and that has never been an issue before, this was like in midafternoon. I guess no one has experienced this stuff before... _________________ ---------------Projects----
Mr.Triangle's Maze: 70%
Takoyaki Surprise: 70% |
|
Back to top |
|
 |
Flamer The last guy on earth...

Joined: 04 Feb 2003 Posts: 725 Location: New Zealand (newly discovered)
|
Posted: Sat Oct 18, 2003 6:07 pm Post subject: |
|
|
probably because no many people take much notice of this kinda thing...
they just play. _________________ If we were a pack of dogs, IM would be a grand Hound, CN would be a very ficious little pitball, and Giz...well, it doesn't matter breed he is, he'd still be a bitch
(no offense to anyone that was mentioned) |
|
Back to top |
|
 |
eldritch Archmage of Mayhem and Plotscripting

Joined: 18 Sep 2003 Posts: 62 Location: Chicago Area
|
Posted: Tue Oct 21, 2003 9:50 am Post subject: |
|
|
I'm going to test it, since the game, yet untitled (last thing I'm worried about), I am working on requires that the time work properly. I'll report back. _________________ "Live by the dice, die by the dice."
"I'd tell you but then I'd turn into a badger."
"Semper Fideles means 'we eat our dead.'"
-Anonymous marine |
|
Back to top |
|
 |
LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
|
Posted: Wed Oct 22, 2003 7:03 am Post subject: |
|
|
Uh oh. That means my demo is actually 2 minuits long?! AGONY!
Actually, maybe it goes something like this:
If playtime <= 1 then time = 30 mins. That sounds weird, but it is all I can think about lately... That bug sucks ... _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
|
Back to top |
|
 |
|