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Quick Question, need answer ASAP
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Minnek
Conjurer




Joined: 03 Jun 2003
Posts: 430
Location: Somewhere

PostPosted: Sat Nov 01, 2003 10:04 am    Post subject: Reply with quote

Unfortunately that would be if the game were set up in that manner, with map and music running the same numbers, and either have no repeated songs on maps, or songs imported numerous times. Soo... which of your two's code is used is dependent upon the situation. (Just pointing this out for the people new to plotscripting {and probably coding in general.})
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planethunter
Lost In Emotion




Joined: 07 Jul 2003
Posts: 258
Location: Éire

PostPosted: Sun Nov 02, 2003 11:15 am    Post subject: Reply with quote

Isn't there some option you can set on each map within custom.exe, and in textboxes, to do with music. Restore music or something, anyhow I know for sure if you have a textbox and show it with different music "attached" to it, i.e. get it to play a different song you can set one of those menu options in box appearance to continue the song straight after the box is shown. How is this useful? well perchance you could asign a script to the textbox and disguise it by having no text or no box, and use the advance text box to command to hide any obvious trace that it is a textbox.
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Flamer
The last guy on earth...




Joined: 04 Feb 2003
Posts: 725
Location: New Zealand (newly discovered)

PostPosted: Sun Nov 02, 2003 9:21 pm    Post subject: Reply with quote

sure, that'll take a bit of thinking but here it is.

script, resotre music, begin

suspend box advance
show textbox(k) #replace k with the box number
advance textbox
resume box advance

end

you may need a wait(1) after the "show textbox" command, try it out and see what you think.
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