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Ysoft_Entertainment VB Programmer

Joined: 23 Sep 2003 Posts: 810 Location: Wherever There is a good game.
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Posted: Wed Nov 12, 2003 7:47 am Post subject: For those of you who don't know how to raise the stats |
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raising the max stat with an item is impossible, and can only be done with a plotscript.
I tried that with my game, and it didn't work with an item
But, to get to the point of what I am trying to say, if you write a script do increase the stat, increase both the current and the max stat, or else if you don't increase the max stat, the current stat would go back to the way it was after you level up.
and if you don't increase the current stat, you would have to wait a until you level up to see the affect.
just to point out that it is best to increase your stat with a script _________________ Try my OHR exporter/importer.
OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals. |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Wed Nov 12, 2003 7:50 am Post subject: |
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Thanks. |
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Flamer The last guy on earth...

Joined: 04 Feb 2003 Posts: 725 Location: New Zealand (newly discovered)
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Posted: Thu Nov 13, 2003 2:28 am Post subject: |
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if you don't set "exceed max limit" or whatever that bitset was, on, it should work.
because if you put that on, it only affects your current stat, but your max stat is still unaffected... _________________ If we were a pack of dogs, IM would be a grand Hound, CN would be a very ficious little pitball, and Giz...well, it doesn't matter breed he is, he'd still be a bitch
(no offense to anyone that was mentioned) |
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Ysoft_Entertainment VB Programmer

Joined: 23 Sep 2003 Posts: 810 Location: Wherever There is a good game.
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Posted: Thu Nov 13, 2003 6:38 am Post subject: |
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True, but did you ever try to raise the stat other then mp/hp?
it isn't possible without plotscript
and what the point of raising the current stat? it would go back to the max stat once you heal, or level up _________________ Try my OHR exporter/importer.
OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals. |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Thu Nov 13, 2003 8:57 am Post subject: |
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Ysoft_Entertainment wrote: | True, but did you ever try to raise the stat other then mp/hp?
it isn't possible without plotscript
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If this is true, then it is a bug. Any attack that targets a stat, when used outside of battle *should* raise the max stat. |
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Ysoft_Entertainment VB Programmer

Joined: 23 Sep 2003 Posts: 810 Location: Wherever There is a good game.
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Posted: Thu Nov 13, 2003 6:34 pm Post subject: |
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nope, it only raises the current stat
unless I was doing something wrong,
and it only works on hp/mp _________________ Try my OHR exporter/importer.
OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals. |
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DemocraticAnarchist Sleep Deprived

Joined: 26 Apr 2003 Posts: 137 Location: :noitacoL
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Posted: Fri Nov 14, 2003 3:29 pm Post subject: |
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Are you sure? Make sure the item's attack is set as usable out of battle, etc. If that doesnt work and it IS a bug, write a script, and have the item use it via a textbox. _________________ What cruel person decided lisp should have an s in it? |
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