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junahu Custom Title: 45 character limit

Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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Posted: Mon Jan 19, 2004 5:51 am Post subject: Fire emblem? |
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Anyone remember the fire emblem series?
I wonder if that's possible.
it'd be stat heavy and would need a lot of plotscripting to fake battles that play themselves automatically (I.e. warping to separate maps with npcs representing the hero and enemy sprites)
I'll have to learn how to use arrays for stats. And then there's the turn based element.
And then I have to use npcs for enemies AND heroes.
Any other limitations I forgot to list? _________________
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Flamer The last guy on earth...

Joined: 04 Feb 2003 Posts: 725 Location: New Zealand (newly discovered)
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Posted: Mon Jan 19, 2004 6:20 am Post subject: |
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yeah, it's very heavy on the requirements for graphics... like outside battle graphics and stat balancing.
then there's the problem with not enough NPCs to be used and not enough globals for the array stats.
the turn based element would be the easier part of this...
i'm not saying it's impossible, it's very possible in fact. just remember to do thorough planning before starting. (like get the graphics and everything set first, before beginning scripting)
good luck, i'll be giving this an attempt later. _________________ If we were a pack of dogs, IM would be a grand Hound, CN would be a very ficious little pitball, and Giz...well, it doesn't matter breed he is, he'd still be a bitch
(no offense to anyone that was mentioned) |
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JSH357

Joined: 02 Feb 2003 Posts: 1705
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Posted: Mon Jan 19, 2004 1:16 pm Post subject: |
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If I added smarter AI and movement range to the game I'm working o now, it would be exactly like Fire Emblem. It's very possible in the OHR, you even have the same number of equipment slots. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Mon Jan 19, 2004 9:27 pm Post subject: |
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Whats the Fire Emblem series? Could someone describe it? _________________ "It is so great it is insanely great." |
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JSH357

Joined: 02 Feb 2003 Posts: 1705
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Posted: Tue Jan 20, 2004 2:54 pm Post subject: |
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Volcanite:
http://www.gamefaqs.com
Or:
Fire Emblem is the granddaddy of strategy games. I THINK it precedes Shining Force. It's one of those games Nintendo decided never to grace America with (Up until last year, but we only got FE7). Fire Emblem is a strategy game like Final Fantasy Tactics, but your units are specialized and you can alter their relationships with each other. You may compare it to Advance Wars, but it's really a different type of game altogether; I highly recommend that you play it. |
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junahu Custom Title: 45 character limit

Joined: 13 Jan 2004 Posts: 369 Location: Hull, England
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Posted: Thu Jan 22, 2004 5:41 am Post subject: |
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I only got FE4 so my finished game probably won't have all that much in it.
I'm still pondering over the battling concept. At the moment I'm making a deliver npc script which moves an npc in any direction at any speed without making it 'walk' (I know it's not a hard script to make but hey, I have to start somewhere). Then I can link deliver npc commands together to make different attacks (Using npcs for the battles means I only have 400 pixels to make battle sprites with)
...and that's as far as I am at the moment. _________________
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