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Moonbuggie Graphics Designer

Joined: 18 Apr 2003 Posts: 53 Location: CT
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Posted: Sat Apr 19, 2003 5:33 am Post subject: Screenshots |
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Sorta as a followup on the post "New Game" below this, I thought I'd put some screenshots up since the gamelist screenshot uploader isn't working (at least for me) as of the current moment. The link is:
Hidden Legends
Some of the color translation (especially with the wood) didn't come out very well when I converted it to both a .gif and a .bmp, but it gives the general gist of it. Oh yea, I'll be working on this game with Chocobo. He's new to the community. (For those of you who don't know, which is pretty much everyone who has come here after last may, I am not new to the community, just this forum. I just took a little break, but i've been working with the OHRRPGCE for about 3 years.) Anyway, feedback is welcomed, negative or positive. |
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MultiColoredWizard Come back, baby! The Breastmaster

Joined: 01 Feb 2003 Posts: 1232
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Posted: Sat Apr 19, 2003 7:15 am Post subject: |
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Hey! Those aren't so bad!
My only gripe is that in the second picture, the "counter" doesn't look like a "counter." |
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Chocobo

Joined: 19 Apr 2003 Posts: 40 Location: CT
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Posted: Sat Apr 19, 2003 7:27 am Post subject: Ok |
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Hey, this is Chocobo, the other person working on this game with Moonbuggie. I read your reply and would like to thank you for your response. We will try to fix the counter so it looks more like one.  _________________ Kweh! |
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Moonbuggie Graphics Designer

Joined: 18 Apr 2003 Posts: 53 Location: CT
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Posted: Sat Apr 19, 2003 7:31 am Post subject: Ya... |
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Yea I see what ya mean...I'm not sure if its cuz of the bad color conversion or the counter itself, but either way, like Chocobo said, we'll check into it. Counters have never been one of my fortés, heh.  |
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Seth Hardcore Reviewer

Joined: 03 Feb 2003 Posts: 170 Location: Gold Coast, Australia
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Posted: Sat Apr 19, 2003 7:49 am Post subject: |
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Wow, you two, they are excellent.
The maptiles lack a certain realistic look, they are cartoony, and need more randomness.
The Walkabouts are perfect. _________________ Missing in Action
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Cardcaptor Stacey
James Paige
Embattled Productions Home |
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Fenrir-Lunaris WUT

Joined: 03 Feb 2003 Posts: 1747
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Posted: Sat Apr 19, 2003 8:00 am Post subject: |
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Saaaaay.... those graphics are pretty slick. Cartoony or not, they still look good. So how do your battle graphics hold up against them? Same quality? |
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Seth Hardcore Reviewer

Joined: 03 Feb 2003 Posts: 170 Location: Gold Coast, Australia
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Posted: Sat Apr 19, 2003 8:03 am Post subject: |
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Not as good as our battle graphics... eh, Fenrir? _________________ Missing in Action
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Cardcaptor Stacey
James Paige
Embattled Productions Home |
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Moonbuggie Graphics Designer

Joined: 18 Apr 2003 Posts: 53 Location: CT
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Posted: Sat Apr 19, 2003 8:07 am Post subject: heh |
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I'll tell you when we get em done lol...actually no so far we've done the heroes (or two of them at least), a few enemies, and a decent number of attacks. What we haven't done are backdrops, which are a pain in the neck. Otherwise I'd have put a battle screenshot in there too, heh. But thanks for you input.. |
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Squall is fantastic

Joined: 02 Feb 2003 Posts: 758 Location: Nampa, Idaho
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Posted: Sat Apr 19, 2003 8:25 am Post subject: |
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dang. Those ARE good. Good job, guys. _________________ You got film in my video game!
You got video game in my film! |
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MultiColoredWizard Come back, baby! The Breastmaster

Joined: 01 Feb 2003 Posts: 1232
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Posted: Sat Apr 19, 2003 5:32 pm Post subject: |
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When I make my counters, the point of where they intersect is usually a VERY light color. As for the wooden look, just take the spray can and set its mist to 3 and its size to 3, then just move it across with whatever colors you choose. Works great and makes people think you're a good artist.  |
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MultiColoredWizard Come back, baby! The Breastmaster

Joined: 01 Feb 2003 Posts: 1232
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Posted: Sat Apr 19, 2003 5:34 pm Post subject: |
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Oh yeah, and I forgot to mention one thing.
In the outside castle picture, the Castle-->Floor looks very annoying. I hope the reason for this is obvious. |
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Moonbuggie Graphics Designer

Joined: 18 Apr 2003 Posts: 53 Location: CT
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Posted: Sat Apr 19, 2003 5:46 pm Post subject: |
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Thanks for the advice on the wood. But would it be bad if I didn't see why the floor was annoying? Probably something so obvious i dont realize, but considering you didn't say the inside floor is annoying, and considering it's the same floor, it must either be the fact that they're the same floor or that it doesn't connect with the castle very well. Am I right? |
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Aethereal SHUT UP. Elite Designer


Joined: 04 Jan 2003 Posts: 928 Location: Gone! I pop in on occasion though.
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Posted: Sat Apr 19, 2003 5:47 pm Post subject: |
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I draw my wood using the line tool and different colors.
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Moonbuggie Graphics Designer

Joined: 18 Apr 2003 Posts: 53 Location: CT
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Posted: Sat Apr 19, 2003 5:57 pm Post subject: |
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nice |
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Chocobo

Joined: 19 Apr 2003 Posts: 40 Location: CT
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Posted: Sat Apr 19, 2003 6:08 pm Post subject: |
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Thanks for the tip. We will try to work on it.  _________________ Kweh! |
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