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Rpeanut Chop Chop

Joined: 16 Mar 2003 Posts: 160 Location: dunno
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Posted: Tue Feb 24, 2004 5:13 pm Post subject: Good Or Bad, you decide |
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http://www25.brinkster.com/rpeanut/RoughArt.bmp
Good ROUGH Art or Bad ROUGH art, you decide.
Yes the florr is boxy, it is 1 year old zombie dug fresh[/b][/url] _________________ ...eh? |
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xaero me

Joined: 30 Dec 2003 Posts: 101 Location: somewheres
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Posted: Tue Feb 24, 2004 6:39 pm Post subject: |
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its not too bad in general, but you need to fix the grass on the tree tiles its too patchy and the stone tiles are too grid like you should make sure the stones join up between tiles so it doesn't levae a line
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700
Last edited by xaero on Thu Feb 03, 2011 7:54 am; edited 1 time in total |
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DemocraticAnarchist Sleep Deprived

Joined: 26 Apr 2003 Posts: 137 Location: :noitacoL
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Posted: Wed Feb 25, 2004 10:09 am Post subject: |
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Yeah, and some rounded courners would be nice. Also, bricks at top are WAY outa alignment. And the trees look a bit..stubby. _________________ What cruel person decided lisp should have an s in it? |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Thu Feb 26, 2004 7:30 am Post subject: |
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I can understand the trees being stubby, but the water is weird. It is certainly different, and I am a patron of being different, but the water looks like crystal or blue gravel. Heh. "What ever floats your boat"...
Oh, and may I point out that the hero grafics look quite well done? They are. Except for maybe the eyes. THE'RE HUGE! ... The eyes are hard to make. I can't understand how to do them many other ways. I might look at some other npcs from people first. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Rpeanut Chop Chop

Joined: 16 Mar 2003 Posts: 160 Location: dunno
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Posted: Sat Feb 28, 2004 1:12 pm Post subject: |
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Huh o the map isnt nearly finished, it was just some free time project, thanks for the compliment on the hero sprite, i still have to fix most of the maptiles though, (AND THEN Learn Plotscripting)  _________________ ...eh? |
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