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A new project... (can) [Mar 13]

 
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omerta




Joined: 22 Oct 2003
Posts: 25

PostPosted: Sat Mar 13, 2004 1:32 pm    Post subject: A new project... (can) [Mar 13] Reply with quote

Nevermind.

Last edited by omerta on Sun Mar 14, 2004 11:02 pm; edited 1 time in total
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Sephyroth
Renegade Rebel Redmage
Class A Minstrel



Joined: 04 Feb 2003
Posts: 644
Location: Schmocation

PostPosted: Sat Mar 13, 2004 1:48 pm    Post subject: Reply with quote

Looks pretty nice. You're right about the pathfinding though. If someone moved the guy into the little space between the "bed" and the blocks on the left of it, the guy wouldn't be able to walk around the blocks to the other side...
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LeRoy_Leo
Project manager
Class S Minstrel



Joined: 24 Sep 2003
Posts: 2683
Location: The dead-center of your brain!

PostPosted: Sat Mar 13, 2004 10:08 pm    Post subject: Reply with quote

I've seen this already. XD (prethought posts!)

For pathfinding: He will walk to everything you click on EXCEPT the Red marked items. Is that supposed to happen? Is'nt he at least going to go to them?

He winces before you even reach the red marked items in the room. But at least he winces when you click on them.
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Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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Uncommon
His legend will never die




Joined: 10 Mar 2003
Posts: 2503

PostPosted: Sun Mar 14, 2004 1:59 pm    Post subject: Reply with quote

They're red because he can't go to them, Leroy.

Also, I noticed that you changed the "can't move there" face. Looks like a rasberry now. I think I liked the other one...
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