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Chicken Farm: Demo in a day

 
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junahu
Custom Title: 45 character limit




Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Wed Mar 31, 2004 4:16 am    Post subject: Chicken Farm: Demo in a day Reply with quote

Yep. I got bored one day so decided to make a game.

I couldn't upload it on this site so...


(the part of the post I deleted is now redundant. Which thus explians why I deleted it)
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Last edited by junahu on Fri Apr 02, 2004 4:44 am; edited 1 time in total
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junahu
Custom Title: 45 character limit




Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Fri Apr 02, 2004 4:41 am    Post subject: Reply with quote

ok, ok. By know chicken farm is not technically 'demo in a day' anymore since I went back yesturday and ironed most of the bugs and flaws in it. But at least it's up on the game list now.

Among the new additions:

Much simpler interface using key presses rather than choice textboxes to
decide things.

30 day seasons (as of yet they do not affect anything and winter does not lead back to spring)

Entertainment TV channel available.

Eat chickens! :flamedevil:

and other bugs fixed...


Now you can enjoy 'Chicken Farm:demo in a day'.[/b]
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junahu
Custom Title: 45 character limit




Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Tue Apr 06, 2004 4:59 am    Post subject: Reply with quote

Crying Noone's replying. Neutral Guess it serves me right for rushing something then expecting people to be all like 'wow'. I promise to release the final version only when it's truly finished and glitch free.

Neutral Why on earth did I upload a demo where you can so easily get a script
buffer overload message?

oh, and just for the benefit of anyone still reading this, I'm close to finishing the game

among the new things that aren't in the version I uploaded about a week ago;

More player stats. Now you can suffer from heart attacks, heart failures you can even freeze to death!

Purchase things to use on the farm, in a small neighbouring town!

No more script buffer overflow problems! ( Oookay... learned the debug buttons)

More stuff I can't be bothered to type!
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LeRoy_Leo
Project manager
Class S Minstrel



Joined: 24 Sep 2003
Posts: 2683
Location: The dead-center of your brain!

PostPosted: Tue Apr 06, 2004 6:40 am    Post subject: Reply with quote

Sounds like a fun and cool game, Jun. To tell the truth, those of us who DO care are busy. I'm sure everyone here is happy that you are keeping yourself busy and incresing your game making ability. =)

Keep up the good work.
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Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...

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"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. "
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junahu
Custom Title: 45 character limit




Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Thu Apr 08, 2004 4:45 am    Post subject: It's finished. Yay! Reply with quote

Thanks.

Happy news! I've finished and uploaded Chicken Farm:complete! Now I
don't ever have to post in this thread again and I can etch one notch on my bed post tonight. Now if only someone would waste 8 hours of their time playing the game through to the end. Neutral

Well, enjoy the game anyway. I'm off to think about working on X2 for a little while...[/b]
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Thu Apr 08, 2004 7:19 pm    Post subject: Reply with quote

8 hours?! Well, I was going to play your game sometime, but I've been preoccupied, but you better be exxagerating or I'm not going to finish it.
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CloudX




Joined: 08 Jan 2004
Posts: 25

PostPosted: Fri Apr 09, 2004 8:04 am    Post subject: Reply with quote

Cool, made it one just a few days huh? You mustve known what the heck you were doing to make all that script in so little time. Its tooken me like a week and i still havnt made a sript i wanted to. But anyways, good job. I really liked it.
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junahu
Custom Title: 45 character limit




Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Wed Apr 14, 2004 4:40 am    Post subject: Reply with quote

well, thanks.

Oookay... still rather embarassed that the game didn't turn out how I wanted it to (should of added a mini game or something to liven things up).

I uploaded a 'corrected' version today (to try and work out the bugs and make the game seem less boring) which is really just fancy talk for 'this is the version I should have uploaded first, rather than the crappy, easy, boring versions beforehand. I apologise for this habit of changing things after I'm 'finished' with them and promise to stop working on it now.
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