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Concerning the Janken Janken review

 
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junahu
Custom Title: 45 character limit




Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Thu Jun 24, 2004 5:56 am    Post subject: Concerning the Janken Janken review Reply with quote

It feels pretty good to have finally earned myself a review.

There's only a few things I need to bring up about it.

RMZ mentioned that battles were random. This isn't really true. While there is a random element to the AI to provide variation, the AI does use simple logic to determine moves. Even during moves that appear random (ie when it attacks a card it can't see or when it swaps a card player 1 can't see) it uses some form of logic

RMZ also brought up the concern of lack of variation. Each of the opponents in the game uses different tactics so the concern is more with the limitations of Janken Janken as a card game than with the AI

Graphically, I know I could improve. The theme icons, the maptiles, the giant flies (I know they look like bats). I don't even like most of the themes anymore .

The lag between moves RMZ mentioned (I assume it's between moves) is caused by the time consuming alter npc command. If I minimise the use of this, time delays will almost vanish.

Finally, STOP CALLING ME JUNACHU! I'M NOT A POKEMON!
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Flamer
The last guy on earth...




Joined: 04 Feb 2003
Posts: 725
Location: New Zealand (newly discovered)

PostPosted: Thu Jun 24, 2004 8:42 am    Post subject: Reply with quote

POKEMON I CHOOSE JUNAHU!!!

to minimize the alterNPC lag, you could try using ChangeNPCID
of course, it's not a very good alternative if you have far too many variation in some spaces and close to none in others... this will make your game flatuate in speed (very bad).

try it though, coz ChangeNPCID reduces the lag by a lot.
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RedMaverickZero
Three pointed, red disaster!
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 12 Jul 2003
Posts: 1459

PostPosted: Thu Jun 24, 2004 10:10 am    Post subject: Reply with quote

I thought it was great so far, but I know with the things I mentioned in the review it can be better. And sorry about confusing your name. Although, it would've been nice had you asked for Mr.Triangle as a cameo. But I suppose it is alright.
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junahu
Custom Title: 45 character limit




Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Fri Jun 25, 2004 4:49 am    Post subject: Reply with quote

I've fixed the lag and added tutorial and will re-release once I remove offending art and add a BIG copyright notice to the game. Again, I am sorry for not asking for permission beforehand. I will definately ask in the future.
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RedMaverickZero
Three pointed, red disaster!
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Joined: 12 Jul 2003
Posts: 1459

PostPosted: Fri Jun 25, 2004 7:53 am    Post subject: Reply with quote

That's what we like to hear junahu. We are expecting good things from this game too, or at least I am. But don't work too much because it seems like we're rushing you. Just take it slow, and... ADD A STORY TO THE GAME!
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