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TSSE Sprite Redesign
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So... which looks better?
The older one
0%
 0%  [ 0 ]
The newer one
71%
 71%  [ 25 ]
No opinion
2%
 2%  [ 1 ]
I AM OF HAVING DER OPINION OF GREATNESS? TJORD.
22%
 22%  [ 8 ]
Actually, I think tha.. *Squish* *THUNK*
2%
 2%  [ 1 ]
Total Votes : 35

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LeRoy_Leo
Project manager
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Joined: 24 Sep 2003
Posts: 2683
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PostPosted: Wed Jun 23, 2004 11:01 am    Post subject: Reply with quote

Ah yes. Fenrir... Dude.

I have studied the art of various pixel artists (including yourself) and have found the secret to making a pic/sprite look awsome. It's the three shades of a color. Woot! Let's get started!

The first in the latest post: Wasn't Misteroo's tail just a wee bit bigger? Hell knows you know more about him than me, because I never really met the guy, but I watched the second Arfenhouse movie like... 150 times. And yea. It's a fusion of him and an undead or something, so I guess he would have withered. Maybe. Oh, and I like the angle you drew the shot gun.

Second on the latest post: Is sew an "eye of the needle"? That's the question that popped into my mind when I saw this. Three shades on the flesh, and two shades for the blood. See what I mean. Color shading rules!

Third: I thought that was cool. Shadowii doesn't act like what I would picture that guy to act like. Hell. *hides*
The cape is VERY worn. Makes me wonder where this guy's been...

The fourth and final: Bahahaha! Baron Triangle! Cool! The metalic effects are good and the cape kinda shows some luster as well. And I bet you liked the fact that Mr T (foo) only has one eye. So did your pic of Sew, but meh. A big eye is more fun to draw. Prolly wouldn't hurt to add some more shading in the bottom right area. The cape looks more like it almost wraps around the front on both sides, so there should either be a shadow, or the cape should move back a little so it looks more like it is behind the bottom left (right from this point of view) Angle... Mr Tri doesn't have arms, does he?

To summarize: There is no point in telling you that these are great or appealing to the eye. That would be repeditive. Good work as usual. Big grin
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AdrianX
..yeah.




Joined: 13 Feb 2003
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PostPosted: Thu Jun 24, 2004 2:43 am    Post subject: ... Reply with quote

..are your face sets meant to be "realistic" instead of something like anime portraits?(big eyes,etc)coz for me the face sets dont have any appeal...but overall,i think something inspired you to redo all your battle charsets so that they have their unique poses..oh,i didn't think,i know.please give credit.
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Fenrir-Lunaris
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Joined: 03 Feb 2003
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PostPosted: Thu Jun 24, 2004 7:45 am    Post subject: Reply with quote

Actually I'm hating the Face Portraits, since it'll be a pain to figure out how to use them in saving considering how it's all set up currently. And having to reload the default battle pictures via a load up script is just... ugh, I hate scripting.

Here's a sprite that Wiz will either love or hate:



Machu and Inferior Minion's are in the works.

Edit: Original Image sprite was based on



Last edited by Fenrir-Lunaris on Sun Jun 27, 2004 9:14 pm; edited 1 time in total
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Hunter Green
About to beat this double head with a pipe




Joined: 04 Feb 2003
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PostPosted: Thu Jun 24, 2004 8:48 am    Post subject: Hell, why not? Reply with quote

I'd be interested in seeing either myself or Dewclaw as an enemy sprite.
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Flamer
The last guy on earth...




Joined: 04 Feb 2003
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PostPosted: Thu Jun 24, 2004 8:49 am    Post subject: Reply with quote

that looks great, and btw...
face portraits are fine and dandy, and isn't hard to script, but it all depends on how you lay out your drawing sets.
the script can be as small as 5 lines with no modification needed for each new hero added, or as big as 100 lines and needs to be modified to work with the newer heroes.
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RedMaverickZero
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PostPosted: Thu Jun 24, 2004 10:18 am    Post subject: Reply with quote

Holy crap Fenrir. Those pictures are amazing. Shadowiii's picture looks by far the best though. The whole scarf thing makes him look better than the first copy you sent me. And thanks for putting in Mr.Triangle, he looks pretty sweet.
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AdrianX
..yeah.




Joined: 13 Feb 2003
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PostPosted: Thu Jun 24, 2004 4:45 pm    Post subject: Reply with quote

..hey,how come Adrian's not included? Crying
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Uncommon
His legend will never die




Joined: 10 Mar 2003
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PostPosted: Thu Jun 24, 2004 5:11 pm    Post subject: Reply with quote

Everyone's curious of how Fenrir would make them out.
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MultiColoredWizard
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Joined: 01 Feb 2003
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PostPosted: Sun Jun 27, 2004 7:19 pm    Post subject: Reply with quote

I think it's bad.
Where to start...
The paletting is terrible, especially the white. That should be more green. The boots are also totally wrong. The ankle-guarders are supposed to be spiking out, not covering it. the coloring on the white spikes should be gold, and the ones you added over the boots should the light-green. The upper body needs to be green too. The upper body part needs to go farther down, too(i.e. to the waist(the gem only)). You're showing too much Robo-undies. Speaking of which, that is WAY too dark. It should be the helmet color(which is perfect).
The gold is VERY dark too.
The boots are supposed to be plain.
On his left arm, he has extending spikes. He shouldn't have that. He only does that when shooting(Extends the spikes).
The helmet is completely wrong. There should be more blue showing, and the spikes should only almost all gold(only about a pixel was white. You're showing too much white). You should be showing more blue, too.
The (mini) wings are wrong too. They should be *really* thing near his body, then bigger when out. They should come off of right behind his shoulders, too. The right arm looks bad, I don't want to go there.
The pose is also stupid, as Copy X has no saber weapons, just projectiles.
Oh, and RMZ, you should change your title, because Zero is not a friendly maverick hunter. He's a fucking psycho-killer.
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RedMaverickZero
Three pointed, red disaster!
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PostPosted: Sun Jun 27, 2004 7:32 pm    Post subject: Reply with quote

Another comment to you Fenrir. A lot of your sprites for enemies don't exactly look threatening. You're supposed to be in a battle, not a conversation, right? So make them in some dynamic poses that show a challenging fight. It'll add a lot to your fights.
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junahu
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PostPosted: Mon Jun 28, 2004 4:04 am    Post subject: Reply with quote

Could be worse. Imagine grand theft auto with drive by arguments.

ps. I like the style Mr triangle was drawn in. Reminded me a lot of ristar for the mega drive
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MultiColoredWizard
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PostPosted: Thu Jul 01, 2004 4:45 pm    Post subject: Reply with quote

oh XD.
i was referring to the sprites.
going with the art is better, because the sprites have to be lighter(Zero's red color is the same as artwork.. it's just lighter ingame so it stands out better)
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Me
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PostPosted: Thu Jul 01, 2004 8:11 pm    Post subject: Reply with quote

I would be honored to see a sprite version of myself. However, my name(s) do not usually lend themselves to images . . . "rubberbandiv," a rubber band, would not be particularly interesting. "Me," perhaps a doppleganger version of Kotaru/Kyle, or Fen himself? "Sixstringpirates," my AIM nick, seems most likely candidate, however.
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Ysoft_Entertainment
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Joined: 23 Sep 2003
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PostPosted: Thu Jul 08, 2004 5:38 am    Post subject: Reply with quote

it would have been cool if you would draw my sprite as a were-lion. not like the one eggie uses, but more fierce.
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OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals.
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Fenrir-Lunaris
WUT




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PostPosted: Wed Aug 11, 2004 8:15 pm    Post subject: Reply with quote

Bump.





No, wait, I can't do that. Gotta have something useful to post. Uh....

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