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I can deny it no longer, I need help.

 
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Sat Sep 04, 2004 11:02 am    Post subject: I can deny it no longer, I need help. Reply with quote

After failing to get two (or more) npc's to walk at the same time, I basically said "screw it". I've been avoiding it for a while now, using other commands to make up for it, and now I just have to know how to get it to work.
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RedMaverickZero
Three pointed, red disaster!
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Joined: 12 Jul 2003
Posts: 1459

PostPosted: Sat Sep 04, 2004 11:11 am    Post subject: Reply with quote

Two seperate NPCs like NPC (0) and NPC (1) or copies of an NPC. Like NPC (0) with 2 copies?
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Uncommon
His legend will never die




Joined: 10 Mar 2003
Posts: 2503

PostPosted: Sat Sep 04, 2004 2:33 pm    Post subject: Reply with quote

Code:
walk npc (this npc,up,1)
walk npc (that npc,up,1)
wait for npc (this npc)
wait for npc (that npc)
walk npc (this npc,left,2)
walk npc (that npc,left,2)
wait for npc (this npc)
wait for npc (that npc)
# etc, etc.
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Sat Sep 04, 2004 3:39 pm    Post subject: Reply with quote

To Uncommon: I've tried that before, but it won't work.

To RedMaverickZero: Both would be nice.
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*Worthy*
Critical Thinker




Joined: 11 Aug 2003
Posts: 186

PostPosted: Sat Sep 04, 2004 3:41 pm    Post subject: Reply with quote

Make sure you give each NPC a speed greater than 0. Check the speeds of the two NPCs.

~Worthy
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Sat Sep 04, 2004 4:11 pm    Post subject: Reply with quote

Are you using npc ids or references, and if its references, where are you getting them from?
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TwinHamster
♫ Furious souls, burn eternally! ♫




Joined: 07 Mar 2004
Posts: 1352

PostPosted: Sat Sep 04, 2004 4:37 pm    Post subject: Reply with quote

I made a little testing script to retry the two-npc-walking-thing , and... it worked.

Oookay...

Wow... A year of worrying about this, and there wasn't a problem in the first place. Figures the thing in Uncommon's post worked. I can't remember the problem before, so I don't know what I did wrong.

I sure feel stupid...
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Uncommon
His legend will never die




Joined: 10 Mar 2003
Posts: 2503

PostPosted: Sat Sep 04, 2004 5:58 pm    Post subject: Reply with quote

'Course it worked. I wouldn't 'ave posted it if I weren't certain it would.
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Squall
is fantastic




Joined: 02 Feb 2003
Posts: 758
Location: Nampa, Idaho

PostPosted: Sat Sep 04, 2004 7:26 pm    Post subject: Reply with quote

Stay tuned for the next thrilling adventure of....

CAPTAIN CONFIDENT!!!
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PostPosted: Wed Sep 08, 2004 6:54 am    Post subject: Reply with quote

Wheres the captain adventure then!!!!
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junahu
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Joined: 13 Jan 2004
Posts: 369
Location: Hull, England

PostPosted: Thu Sep 16, 2004 3:37 am    Post subject: Reply with quote

Next to Captain N and Captain Planet in the bargain bin
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Uncommon
His legend will never die




Joined: 10 Mar 2003
Posts: 2503

PostPosted: Thu Sep 16, 2004 1:05 pm    Post subject: Reply with quote

Stop spamming.
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