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Castle Paradox
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Jjkaybomb Brunettes have more hair

Joined: 04 Sep 2003 Posts: 267 Location: Hunting with the mouse
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Posted: Wed Sep 22, 2004 7:12 pm Post subject: The Next Game |
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'Kitsune' is officially done, but on a virus infected computer (from no less than windows automatic updates itself). So now I'm debating what to do next. I didn't know wether to do this on announcments or here, but these are my prospects for new games. I want to see what the community wants to see.
I could do as I previoulsy stated on the horror games thread, I could do 'Flinch'. A little "don't go in the basement" with a card game as its motif.
'Evil Doctors Who Knock Out People Who Are Already Concussed' was another prospect. Obvoiusly it's humor that pokes fun at doctors.
'A Pheonie War Story' is a game based on my "books". Its basically about going around and killing all the Siya to save your village.
I could go back and work on 'To Be a Hero'. I don't know why I gave it up in the first place really.
'The Siya Uprising' is another one based on my "book". This one gives you the choice of going and being the prince of the Siya with your mother or to go help your father with the Pheonie and Purovam forces.
If you don't like these ideas, I got a million more of them, just let me know what you think. _________________ A man once said to the Universe "Sir! I exist!"
"However," replied the Universe, "This does not create in me a sense of obigation."
~Stephen Crane |
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Flamer The last guy on earth...

Joined: 04 Feb 2003 Posts: 725 Location: New Zealand (newly discovered)
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Posted: Wed Sep 22, 2004 10:15 pm Post subject: |
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work on what you enjoy
I have 5 OHR projects + 3 University projects, and I work on each project at a slow pace, but I enjoy working on them when I do work on them.
...umm... aside from the fact that I NEED to finish the university projects ASAP, I do enjoy them. Like, my current project for Engineering Design is where I need to design a model car that can travel 4 meters with only an elastic band, 10cm long, as it's only power source.
Game Design 101 is fun with the animation requirements.
Walkabouts for Worthy does get tedious at times, but at weekends I usually get this spark and manage 3 walkabouts sets when I really focus.
Moral of the story, work on what you think you'll enjoy. Don't spread yourself too thin like I have, but you'll do a lot more if you enjoy it. _________________ If we were a pack of dogs, IM would be a grand Hound, CN would be a very ficious little pitball, and Giz...well, it doesn't matter breed he is, he'd still be a bitch
(no offense to anyone that was mentioned) |
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