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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Thu Dec 09, 2004 12:57 pm Post subject: |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Thu Dec 09, 2004 1:01 pm Post subject: |
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PHC wrote: | I could accept these graphics if they were just placeholder graphics for this guy's first game, but no, he's calling his graphics "badass" and thinks someone would want to make him the graphics man on their game based on these. That's absurd. |
Yea. I'm thinking that an update on your current graphics skill is needed for better success now, Drakeman. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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Posted: Thu Dec 09, 2004 1:02 pm Post subject: |
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It is the Riz wrote: | I really don't mean to sound negative, but those gfx are horrible. |
That's not really negative at all. The first thing that I may suggest, which according to Aeth's review of Neo Krysta III, I don't have room to talk, is that you DESPERATELY need to do change your colors on the first two pics. Now, maybe it's some other world or something that may have those kinds of colors, but I would suggest a color blend that doesn't burn your eyes to look at.
Geez, now I'm starting to feel like I'M being negative.... XP _________________
Facebook: http://www.facebook.com/georgerpowell
Newgrounds: http://setu-firestorm.newgrounds.com |
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It is the Riz Save the pretty people!

Joined: 08 Dec 2004 Posts: 66 Location: Gutter
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Posted: Thu Dec 09, 2004 1:03 pm Post subject: sorry =) |
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It's been a long time since I posted on an OHR forum.
I don't want to be taken as a flamer or anything.
Here's my reasons:
1-The sprites look incredibly flat.
2-using the airbrush tool gives a MS Paint feel.
3-Indeed, the blue tiles are an eye-sore.
4-I can hardly distinguish what some of the objects are.
5-I think that's a house in the last shot. It looks like pavement. There's no divider between the roof and walls.
6-Funny is spelled wrong (not really gfx)
On a positive note:
1-He's trying. It's no Magnus.
2-I wish someone would have told me my gfx where horrible when I first started, instead of blindingly leading me to believe they were on par.
3-Sorry, didn't mean to offend.
Keep trying! Read and learn about pointalism, cell-shading, and light fixtures.
Don't hate me! _________________ - Your neighborhood bum, Itistheriz
I love people who post sarcastic messages except in their own game post. |
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RPGrealm5 Sir, the Goombas are dancing again!

Joined: 17 Apr 2003 Posts: 354 Location: Sacramento, CA
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Posted: Thu Dec 09, 2004 1:45 pm Post subject: |
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I believe we could work something out. I have an interest in different enemy designs, so PM me and we'll talk. _________________ Gyu, Doh! |
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drakeWild I never wanted it to be this way

Joined: 24 Nov 2004 Posts: 19 Location: Under Alberta somewhere...
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Posted: Fri Dec 10, 2004 8:06 am Post subject: Thnx |
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Yeah... Thnx I'll work on it. Umm soo thats a general no then? _________________ I really don't wanna have to die
I don't wanna really have to try
this my hell in the sky
the transendic heaven in which I have to die... |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Fri Dec 10, 2004 8:25 am Post subject: |
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There are certainly those who could still benefit from any help you cold offer, Drake. For instance: Culex is looking to start a group, and I believe he was the first to ask for your help. One an get a lot of useful experience from working with teams. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Rpeanut Chop Chop

Joined: 16 Mar 2003 Posts: 160 Location: dunno
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Posted: Fri Dec 17, 2004 6:24 am Post subject: |
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your gfx need shading, they look flat and undynamic. I would suggest practicing a bit more if you plan to get people to actually want your work. Other than that, i think the first you shold improve is shading, you'll notice the difference in shaded and unshaded work... and that difference is good. _________________ ...eh? |
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