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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Wed Feb 02, 2005 10:45 pm Post subject: |
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CloudX wrote: | so little to do, and so much time!! |
Oh, to be young and unemployed. x.x _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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LiNkDG The warrior and your sword...

Joined: 26 Oct 2004 Posts: 13 Location: (( Brasil ))
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Posted: Sat Feb 05, 2005 11:37 pm Post subject: Very easy! |
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Idea...
you can catch grafics of GBA,GBC is Very easy...I no have time to make grafics for you...I'm sorry
The size of sprites are as follows:
16-bit
* Heros..........32x40
* Walkabout......20x20
* Small Enemies..34x34
* Large Enemies..50x50
* Huge Enemies...80x80
* Attacks........50x50
* Weapons........20x20
24-bit
* Tile map........320x200
good look!!! _________________
www.soportatil.com.br!!!
...Os fortes aqui chegaram os fracos desistiram e os covardes nem tentaram...!!!
...the courageous was successful, the weak lost and the coward to run away...!!! |
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