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tails4ever

Joined: 17 Dec 2005 Posts: 4
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Posted: Sun Dec 18, 2005 8:23 pm Post subject: a few q's |
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hi guys
i was playing some of your games and wanted to know how i can do those cutscenes. like when the characters move and do all these things. it just looks so cool, lol!
and i dont think i understand tags too much can anyone explain a little/
thanks guys!
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Leonhart

Joined: 25 Feb 2004 Posts: 383 Location: Philippines
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Posted: Sun Dec 18, 2005 10:17 pm Post subject: |
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ehehehehe...... _________________ The man who smiles when things go wrong has thought of someone to blame it on.
- Robert Bloch |
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tails4ever

Joined: 17 Dec 2005 Posts: 4
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Posted: Sun Dec 18, 2005 10:21 pm Post subject: |
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.......what a frightening fellow.... |
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Leonhart

Joined: 25 Feb 2004 Posts: 383 Location: Philippines
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Posted: Sun Dec 18, 2005 10:31 pm Post subject: |
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ehehehe.... ehehehe? _________________ The man who smiles when things go wrong has thought of someone to blame it on.
- Robert Bloch |
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Slime Objection!!!

Joined: 27 Feb 2005 Posts: 170
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Iblis Ghost Cat

Joined: 26 May 2003 Posts: 1233 Location: Your brain
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Posted: Sun Dec 18, 2005 11:04 pm Post subject: |
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Leonhart, you're an idiot. If you're not going to post anything worthwhile, just don't post.
Quote: | i was playing some of your games and wanted to know how i can do those cutscenes. like when the characters move and do all these things. |
This is done with plotscripting. You can read about it here. You'll want to check out the tutorial and the dictionary of plotscripting commands. Specifically to make a character move, use these commands:
walk NPC (1, north, 8)
This will walk NPC #1 north for 8 steps (of course you can replace those numbers with any others, like if you wanted to walk NPC #2 south 4 steps)
walk hero (3, west, 5)
Works just like the above except it moves a hero.
I know plotscripting seems really difficult and complicated at first but just keep trying. Look through the dictionary, try out the tutorials, just keep working at it. Once you get used to it it becomes a lot easier.
Quote: | and i dont think i understand tags too much can anyone explain a little |
A tag is basically a switch in the game that can be set to on or off, and its position can be used to determine whether an event has occurred, or whether the player made a particular choice. There's an example on the OHR wiki.
Good luck with your OHRing! _________________ Locked
OHR Piano |
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Leonhart

Joined: 25 Feb 2004 Posts: 383 Location: Philippines
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Posted: Sun Dec 18, 2005 11:11 pm Post subject: |
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ehehe...ehehe.... okay, okay... I apologize. _________________ The man who smiles when things go wrong has thought of someone to blame it on.
- Robert Bloch |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Mon Dec 19, 2005 1:44 am Post subject: |
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The key to cut scenes is the suspend player and resume player commands. The rest is up to you. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Mike Caron Technomancer

Joined: 26 Jul 2003 Posts: 889 Location: Why do you keep asking?
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tails4ever

Joined: 17 Dec 2005 Posts: 4
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Posted: Mon Dec 19, 2005 6:58 pm Post subject: |
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wow thanks alot guys
it seems hard but ill try! |
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