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tgfcoder
Joined: 14 Oct 2005 Posts: 37 Location: Australia
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Posted: Fri Oct 14, 2005 12:51 am Post subject: My MIDIs need critiquing! :) |
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I haven't been composing for very long but I LOVE composition. I don't think I'm really good at it yet, I was hoping people here could give me some tips.
By the way, the some end abruptly because they are designed to loop
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Album: Orbital Orchestra
Saturn Symphony
Mercury Melancholy
Satellite Solfa
Album: Tales of Lyara Isle Soundtrack
Sailin'
Kwai Island (town music)
Album: Random compositions
Raindance
Thanks in advance 
Last edited by tgfcoder on Fri Oct 14, 2005 11:15 pm; edited 1 time in total |
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Calehay ...yeah. Class B Minstrel

Joined: 07 Jul 2004 Posts: 549
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Posted: Fri Oct 14, 2005 12:52 pm Post subject: |
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Overall, these are quite nice. You've created a lot of non-cliche chord progressions that work quite well. You also know how to make a MIDI sound extremely good.
1:
Very nice techno-trance drum beat (In fact, I applaud all of your drumbeats.) The second voice (I believe it's choir ah's) has somewhat questionable voice-leading, but it's still functional.
2:
Very nice melody (and putting it in that range really makes it stick out) My only problem with this song is that it's too thin. I would love for another round of the theme with all instruments at once.
3:
The drum break in this song is far too long. (I'm assuming this song loops.)
4:
This one is quite nice for the mood it seems to setup. I would maybe try another instrument than the whistle (I think it's a whistle) for the pan pipe or the bottle blow.
5:
This one uses a fairly common chord progression, but the sound is fullfilling. The inversions you use make it more interesting to listen too.
6:
Excellent! Reminds me of FF7 so much. The instrument choice is spot-on. The trade off between the harp and the lead synth is a very nice choice.
This is by far the best in the selection.
You work very well with arppegios and voice spacing. My only question is, are you going to use these as BAMs? If so, you're going to lose a lot of your MIDIorchestration to the wrath that is known as BAMS. You'll have to tweak these quite a bit (Remove some of the sound effects and replace the weak instruments.)
Pretty darn good! _________________ Calehay |
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tgfcoder
Joined: 14 Oct 2005 Posts: 37 Location: Australia
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Posted: Fri Oct 14, 2005 6:14 pm Post subject: :) |
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Wow, thanks for listening to all of them. (I assume)
>Very nice techno-trance drum beat (In fact, I applaud all of your
>drumbeats.) The second voice (I believe it's choir ah's) has somewhat
>questionable voice-leading, but it's still functional.
>Very nice melody (and putting it in that range really makes it stick out)
>My only problem with this song is that it's too thin. I would love for
>another round of the theme with all instruments at once.
Thanks for that. Just remember MIDI's sound different on all most soundcards It probably sounded better on your card, heh, mine's pretty cheap
>The drum break in this song is far too long. (I'm assuming this song
>loops.)
Yes, I noticed that too! It's 4 bars too long Too lazy lol
>This one is quite nice for the mood it seems to setup. I would maybe try
>another instrument than the whistle (I think it's a whistle) for the pan
>pipe or the bottle blow.
Yup, whistle. I actually notated that section with my recorder.
>You work very well with arppegios and voice spacing. My only question
>is, are you going to use these as BAMs?
Some of them are already converted. I make 2 versions of the MIDI, one suitable for BAM, eg, use timpani instead of bass drum, synth snare for snare, etc etc.
>If so, you're going to lose a lot
>of your MIDIorchestration to the wrath that is known as BAMS. You'll
>have to tweak these quite a bit (Remove some of the sound effects and
>replace the weak instruments.)
Yeah, I supremely dislike BAM. I compose for the sound, sometimes they just go into my games
>This one uses a fairly common chord progression, but the sound is
>fullfilling. The inversions you use make it more interesting to listen too.
Yeah, heh. D, E, C, G.. It reminds me of Croc.
>Excellent! Reminds me of FF7 so much. The instrument choice is spot-on.
>The trade off between the harp and the lead synth is a very nice choice.
>This is by far the best in the selection.
I really wasn't expecting that. This was one of the first songs I ever composed. Also, with the recorder (Listen again- it's not easy to play, especially on recorder..!)
>Pretty darn good!
Thanks again!
Perhaps I should compose longer songs What happens is, it starts of mediocre, but I end up loving the final product and wishing it was longer
Thanks for the comments  |
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Velduanga I heard there were bagels here...

Joined: 25 Jul 2003 Posts: 112 Location: A town away from White Owl, I kid you not, unless he moved.
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Posted: Fri Oct 14, 2005 7:00 pm Post subject: |
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Very cool stuff.
1-3: Nice mixing. Sounds like you threw different ACID loops together. Odd feel though..not too techno, not quite rock. Nice feel for no. 1.
4-5: Very very good use of the sound effects. Ive actually never heard them used in an actual song before. Plus the interesting part is that they have a lite rock/traditional feel to them.
6: This song is just great. Its cool how you got the seashore to match. Plus the recorder melody adds to the layers.
Keep up the good work. _________________ If you hit a plane with the soccer, could you afford to fix it? - Shaolin Soccer
"If it's worth shooting, it's worth shooting twice"-Tom Clancy
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tgfcoder
Joined: 14 Oct 2005 Posts: 37 Location: Australia
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Posted: Fri Oct 14, 2005 7:16 pm Post subject: :P |
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Yeah, who knew birds and the sea could play in tune?
I think some of my earlier songs are missing something, something I can't quite put my finger on.. I guess most of my compositions are for a little instrument group, I've never really done any huge concerto orchestra compositions.
Notes about drumbeats: All drumbeats were from myself. Not to say they were originally made by me, but being a beatboxer, along with playing the piano and recorder, the drumbeats come naturally
Thanksyou  |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Sat Oct 15, 2005 12:16 am Post subject: |
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I too enjoyed listening to these. The first few sound like remixes of the same theme, but I like the concept of interstellar orchestra, so I payed little mind to this. My personal favorite out of all three versions was Mercury melancholy, which I liked for the bouncy beat... Really, doesn't sound very sad to me. Melancholy probably wasn't the choice of word you want, but I donno'. You are the artists here.
These would sound perfect in a game together if they were like, different stages in the same level. I think, you might want to either make the drum brake shorter or make it faster and more compelling. That might use some work, but maybe it's just me...
The next song, song #4, has an interesting beat and a pretty cool melody. The clashyness (forgive me if I don't know all these musical terms) seems to be working. It's a fresh style to me. :o
The island was the most interesting. The birds sound great! That took creativity and hard work, I am sure. Allow me to dispose of your sweat band, sir. I would be honored.
The final song sounds like it belongs with the other two island songs. Think about that. They both have a sort of water/island feel to them. The last song sounds like an interesting conflict/boss theme to me, if this were in a game... Hope that solves some organizing issues for you.
Finally, I think you should add these to our community song list. Have you been to that on the CP main page? I'd give these fours and threes for sure. I'd highly consider adding these to our growing list. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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tgfcoder
Joined: 14 Oct 2005 Posts: 37 Location: Australia
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Posted: Sat Oct 15, 2005 1:28 am Post subject: Hmm |
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I have never visited CastleParadox.com, only /ohr, albeit the community song list. Thanks I'll take a look now. |
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tgfcoder
Joined: 14 Oct 2005 Posts: 37 Location: Australia
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Posted: Sat Oct 15, 2005 1:44 am Post subject: =-X-X-= |
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All the MIDS here plus more are on the songlist. Knock yourself out  |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Sat Oct 15, 2005 8:10 pm Post subject: |
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I did. And I need an asperin now.
What is up with your avatar? Did you draw that stuff? _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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tgfcoder
Joined: 14 Oct 2005 Posts: 37 Location: Australia
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Posted: Sat Oct 15, 2005 10:32 pm Post subject: Mhm |
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Yeah I drew most of it. Others I only CG'd.
EDIT: I'll expand on that.
In order:
My photo: Yeah, that's a photo. Pixellized.
Mages by Xandinavian: Just CG'd that.
Yuna X-2 Title: Drew and CG'd.
Angel person: Drew and CG'd.
A Magical Ride: Drew it.
Mantis Mech: Just CG'd it.
Marion&Toby: Drew them
My mum: Drew her.
Flower: Watercolour painted.
Vermilion Storm Title: Drew then CG'd. |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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Posted: Thu Oct 20, 2005 10:34 am Post subject: |
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Dayamn, boy!
Now at what point did you actually believe you weren't good with composition? Your work is, without a doubt, amazing! It's obvious by your skill that you've been doing this for quite some time.
Not one time did I suspect your drums to be samples. I don't know about you, but the number one thing that pissed me off when I submitted some of my compositions to some sites was when they'd say stuff like "Great work, man. But you might want to get better samples." I'm sure that as a fellow composer, you know how freaking insulting that is.
I'm very impressed with your work, and with skills like that, you probably are going to be signing your life away to some of the game authors here.
Welcome to CP! _________________
Facebook: http://www.facebook.com/georgerpowell
Newgrounds: http://setu-firestorm.newgrounds.com |
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beau_rl Go-Goren Ishii

Joined: 06 Jul 2004 Posts: 32 Location: Australia
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Posted: Thu Oct 20, 2005 4:17 pm Post subject: |
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WOW! These are EXTREMELY appealing expecially Mercury and the Kwai Island song. Can you tell me how you composed these and how old you are? I am very jealous. |
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tgfcoder
Joined: 14 Oct 2005 Posts: 37 Location: Australia
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Posted: Thu Oct 20, 2005 4:37 pm Post subject: |
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beau_rl wrote: | WOW! These are EXTREMELY appealing expecially Mercury and the Kwai Island song. Can you tell me how you composed these and how old you are? I am very jealous. |
Haha, really? You like that old junk, heh. Well, I composed them with my good ol' Casio-CTK411 MIDI and Noteworth Composer. I used Audacity to convert to MP3 and also change stuff around like volumes of certain instruments, reverb, echo, equalisation, stereoscopic alteration.
But, I've gone through another breakthrough in composition. I really love this song. But you have to really listen to it to get the full effect.
http://geocities.com/tgfcoder_music/Osmosis-9.mp3
EDIT: I was born in '91. |
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KainMinter *~*

Joined: 10 Jan 2004 Posts: 155 Location: Austin
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Posted: Wed Dec 28, 2005 5:24 pm Post subject: |
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I like your style. These songs are outstanding. |
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Kenji Murasame Shizuma

Joined: 06 Nov 2003 Posts: 103 Location: ON TO
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Posted: Thu Dec 29, 2005 10:16 am Post subject: |
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1. The intro there is classy! Would make a nice tower dungeon music.
2. This is nice. The harp reminds me of Mario 3.. The rest is pure RPG.
3. Good
4. It's okay but the flute strikes some really akward notes.
5. This is pretty brilliant. Perhaps the ambient stuff is a bit overdone but it's really cool sounding anyway!
6. Quite haphazard but nothing sounds bad indivudally.
Most of these would translate horribly to BAM.. hopefully you don't intend on that. |
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