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How many games have you finished. |
none |
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40% |
[ 8 ] |
1 |
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15% |
[ 3 ] |
2 |
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5% |
[ 1 ] |
3 or more |
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40% |
[ 8 ] |
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Total Votes : 20 |
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Moonbuggie Graphics Designer

Joined: 18 Apr 2003 Posts: 53 Location: CT
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Posted: Sat Apr 19, 2003 9:20 pm Post subject: |
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finished game...demo...it's all the same to me. I haven't done either of 'em in a long time. |
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Sat Apr 19, 2003 9:55 pm Post subject: |
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Demos don't count. If they do, then they shouldn't. That's what I was telling Fyre earlier... Then again, I didn't start this post (but if I'm wrong, then Mythril Man has a problem with phrasing).
Yeah, Moon Buggie, I remember your dating game. Good to see you back (you might remember me better as Uncommon or Hoshi-Sama). |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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Posted: Sat Apr 19, 2003 9:56 pm Post subject: |
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Actually, it means A LOT to most people. What if you create a good demo that has potential and then you scrap the idea before it's finished? Well, then you get an angry mob of OHR people tracking you down with torches to beat you up!
Believe me, it happened to Sir Phoenix .........(just kidding) _________________
Facebook: http://www.facebook.com/georgerpowell
Newgrounds: http://setu-firestorm.newgrounds.com |
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Moonbuggie Graphics Designer

Joined: 18 Apr 2003 Posts: 53 Location: CT
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Posted: Sun Apr 20, 2003 12:07 am Post subject: |
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Lone Chimaera: Yep, I do remember you as Uncommon. Seems like a lotta people went and changed their name...either that or left the community. So what's this Fairsdale game you're working on that you mentioned in the other post?
Setu: Yea, and if you create a good demo and you continue to deveop it into a finished game, you'll get a happy mob of OHR people chasing you down with a pencil and paper for an autograph  |
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Mon Apr 21, 2003 10:27 pm Post subject: |
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Fairsdale's a city in Where Gods and Mortals Dance, one of the game's I'm planning on. It's a rather important city, as many of the heroes live in its suburbs. |
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Mythril Man The one and only Dude made from Mythril

Joined: 10 Feb 2003 Posts: 67 Location: Gold Coast, Australia
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Posted: Tue Apr 22, 2003 6:37 am Post subject: |
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Nope, I have no problem with phrasing. Demos do not count as a Finished game. Must I say more?  _________________ This is my signature |
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Tue Apr 22, 2003 8:21 pm Post subject: |
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Yeah, that's what I thought... |
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PIcaRDMPC
Joined: 28 Mar 2003 Posts: 186
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Posted: Wed Apr 23, 2003 10:22 pm Post subject: |
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Well, considering the sum total of my game making experience has been messing around with a copy of the Wandering Hamster game, I'd have to say I have no finished games yet. I haven't even tried working with plotscripting or music making or even simple graphics making. I'll probably make a few test games, just so I can practice with these various things. Once I'm done with that, if I can get a story of sorts going, I may vary well make a game that I'll release, unless of course one of you guys would like to see any of these test games. I'll probably start in the summer, and I would appreciate any advice, so long as it isn't something along the lines of "get out of here you newbie. We don't want you around."
Something tells me however, that I won't run into that here. ^_^ |
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Wed Apr 23, 2003 10:27 pm Post subject: |
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Well, I have to say, if everyone took as much time familarizing themselves with the engine, then we'd see a lot more decent games. I hope you do well. |
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Frickin' Genius This is Tom. He's feeling great.

Joined: 22 Mar 2003 Posts: 52 Location: house?
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Posted: Thu Apr 24, 2003 4:14 pm Post subject: |
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Yeah, if more people work a lot harder on graphic's, story, and plot scripting, then games would be a lot better. Unfuortanlly, that’s all that games are really, like, if you have great graphics and a pretty good story, but you have no idea how to plot script, then you’re in trouble! But I can't say much... _________________ Hotels are hot... |
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Setu_Firestorm Music Composer

Joined: 26 Mar 2003 Posts: 2566 Location: Holiday. FL
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Posted: Fri Apr 25, 2003 12:12 am Post subject: |
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I don't know about that, FG.
Sir Phoenix made Neo Krysta I with very little plotscripting. Most of that game was based on dialogue and NPC activation. That was before he got off his butt and learned plotscripting.
But I do agree that plotscripting correctly can make your story flow a lot smoother. _________________
Facebook: http://www.facebook.com/georgerpowell
Newgrounds: http://setu-firestorm.newgrounds.com |
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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Fri Apr 25, 2003 2:53 am Post subject: |
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I think games without plotscripting are sloppy and annoying, but, then again, I am a plotscripter... |
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Eggie
Joined: 12 May 2003 Posts: 904
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Posted: Mon Jul 14, 2003 5:29 am Post subject: |
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I haven't completed any, but keep an eye out for my "Urban Fantasy" game.
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(Just advertising.) |
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Aethereal SHUT UP. Elite Designer


Joined: 04 Jan 2003 Posts: 928 Location: Gone! I pop in on occasion though.
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Posted: Mon Jul 14, 2003 6:16 am Post subject: |
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Do. Not. Revive. Dead. Threads. :\ _________________
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