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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Mon Feb 20, 2006 6:45 am Post subject: |
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Fen, if you want any help, I'll be happy to contribute in any way. I'd especially love to do battle design. _________________
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Linkmax I'm an idiot.
Joined: 03 Feb 2003 Posts: 202 Location: Oly
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Posted: Mon Feb 20, 2006 9:28 pm Post subject: |
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I'll contribute a backdrop as soon as I can find it. |
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Fenrir-Lunaris WUT

Joined: 03 Feb 2003 Posts: 1747
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Posted: Mon Feb 20, 2006 10:03 pm Post subject: |
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Here's a thought If this game is to demonstate the capabilities of the OHRRPGCE without plotscripting, perhaps it would be a good chance to show off what tricks can actually be performed using the simple use of tags? I seem to remember that for months a lot of people kept asking how one of my games had a hero selection screen built using plotscripting, when it wasn't. I'm thinking it can show how to do some fairly simple tricks that make games look more professional, such as a selection screen, NPCs that say multiple things (Smiley Face RPG also does this), treasure chests, and so on. You know, a chance to show off what anyone can do even without an expansive knowlege of the OHR.
And keep it G-rated guys, but that goes without saying. |
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AdrianX ..yeah.

Joined: 13 Feb 2003 Posts: 286 Location: Batangas City,Philippines
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Posted: Tue Feb 21, 2006 4:03 am Post subject: |
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..G-rated?what do you mean?
..anyway,if the deadline's BEFORE the end of March,i'm in.  |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Tue Feb 21, 2006 9:34 am Post subject: |
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"G-rated" refers to the American movie rating system. A G rating is kid-friendly.
I agree with Fenrir. It would also be a good opportunity to showcase the flexibility of the battle engine. Very few games take advantage of its features.
Let me know if you would like to collaborate in any way, Fen. _________________
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msw188
Joined: 02 Jul 2003 Posts: 1041
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Posted: Tue Feb 21, 2006 10:05 am Post subject: |
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Thinking along Fenrir's lines, if this game is supposed to show what kind of RPGs the OHR can pull off without plotscripting, I think that it ought to use as many of the pieces of the OHR as possible. In particular, there ought to be different kinds of spell lists (random, MP based, FF1 style), items and equipment, enough heroes to use the 'hire' part of the shop editor, vehicles, backdrops, some of the global text strings changed, random battles and NPC triggered battles, etc.
Okay, I should have typed "there ought to be as many of the following as possible". The tags and battles mentioned before are more key than any of those, I think. What about having one part of the game (a sort of side-quest or side-game) that does use plotscripting, so that the newcomer does not have to get involved in it if he or she does not wish to, but does have the chance to see a little bit of plotscripting in action? |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Tue Feb 21, 2006 2:46 pm Post subject: |
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Ah. This reminds me of the time when everyone broke into groups and began to formulate tutorial RPGs. *sigh* _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Fenrir-Lunaris WUT

Joined: 03 Feb 2003 Posts: 1747
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Posted: Tue Feb 21, 2006 5:39 pm Post subject: |
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Moogle1 wrote: | Let me know if you would like to collaborate in any way, Fen. |
I've already got a basic theme, I just need to flesh it out some, and add in some "subquests" and easter eggs. And I'll need a playtester.
TAG |
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Joe Man

Joined: 21 Jan 2004 Posts: 742 Location: S. Latitude 47°9', W. Longitude 123°43'
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Posted: Tue Feb 21, 2006 6:31 pm Post subject: |
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Fenrir-Lunaris wrote: | and easter eggs |
I completely forgot about that. In a small welcome RPG, half of the filesize should go into Easter eggs. One thing those do is give the newcomers an idea of what the community is like, which results in more welcome newbs. That doesn't mean tossing in a ton of inside jokes, of course, which will just confuse people.
Easter egg hunts are fun anyway. In fact, I think that would make a great contest. |
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AdrianX ..yeah.

Joined: 13 Feb 2003 Posts: 286 Location: Batangas City,Philippines
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Posted: Tue Feb 21, 2006 11:30 pm Post subject: |
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..easter eggs? |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Wed Feb 22, 2006 8:39 am Post subject: |
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Each Easter egg they find has a tip? _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Thu Feb 23, 2006 10:22 pm Post subject: permissions |
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I am sorry that I totally failed to make this clear earlier, but I would prefer WELCOME.RPG to be something that people are allowed to use as they please. At best, Public Domain, or at least GPL compatable or Creative-Commons Attribution-Sharealike.... however, since I neglected to mention this until more than a week after I originally announced the idea, I am not going to be a stickler for this. As long as it is okay to distribute your game with the OHRRPGCE, it is okay.
When you submit your work, be sure to specify if it is PD, GPL, CC, plain-copyright-but-free or other. (You will be credited for your work no matter which licence you choose) |
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AdrianX ..yeah.

Joined: 13 Feb 2003 Posts: 286 Location: Batangas City,Philippines
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Posted: Fri Feb 24, 2006 3:13 am Post subject: |
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..now that my thesis is almost finished,i really can enter this contest.is there a specific deadline,James? |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Fri Feb 24, 2006 2:25 pm Post subject: |
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AdrianX wrote: | ..now that my thesis is almost finished,i really can enter this contest.is there a specific deadline,James? |
There is no specific deadline because I don't know when Tirgoviste will be released. it depends on how fast we solve the bugs on the Release Check List, and whether or not anyone finds any more critical bugs.
But that level of uncertainty is unfair for this sort of contest, so let's say the deadline is March 14, one month from the date I opened this thread.
(It is possible that Tirgoviste could be released before then, in which case Welcome.rpg would just have to wait for Ubersetzung to be included in the distribution) |
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AdrianX ..yeah.

Joined: 13 Feb 2003 Posts: 286 Location: Batangas City,Philippines
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Posted: Thu Mar 02, 2006 2:54 am Post subject: |
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..wait,James,is it just me that experiences the rewards bug?what version of OHR should i use in the contest when i always experience that bug? |
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