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Deams
Joined: 26 Oct 2006 Posts: 2
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Posted: Thu Oct 26, 2006 7:31 pm Post subject: cycling through individual hero walkabout pictures |
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try as I might, I couldn't find a script to do this simple task: play a walkabout animation, by cycling through 2 or 3 individual walkabout graphics. for instance, say I've got a dog, and I activate a script by using an item, let's say a dog bone. I want the dog to stick it's tongue in and out in appreciation, using two frames of walkabout graphics with the dog in my desired pose. thanks to anyone who can provide this help. |
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Deams
Joined: 26 Oct 2006 Posts: 2
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Posted: Thu Oct 26, 2006 7:36 pm Post subject: |
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I'm going to simply find my way around the problem. Because I know I can select an individual set of walkabouts, I am simply going to make two walkabout sets, one of all the first frame, and one of all the second, then swtich between them. this way, no matter what direction the hero is facing, the animation will display correctly. |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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