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		| Artimus Bena Admiral
 
 
 
  
 Joined: 17 Aug 2004
 Posts: 637
 Location: Dreamland.
 
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				|  Posted: Tue Jan 09, 2007 6:33 pm    Post subject: Drendaloria |   |  
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				| Hello there, 
 I'm aware very few people in a game design site take any interest in my independent work, as it should be, but for those who happen to, perhaps I can count on you for an unbiased look at the entire work?  Even those I allowed a preview before the release were not sent the story, and there were a whole two months worth of constant improvements beforehand as well. Maybe your replies will convince a few others to listen in, who knows. Five downloads in 10 days is not much return for a project slaved over for as many months
 
 
 So how did you like it? Story and all ?
 _________________
 SACRE BLEU!
 
 |||Compositions!
 |||Eldardeen Soundtrack!
 |||Red Mercury!
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		| Bob the Hamster OHRRPGCE Developer
 
 
 
  
 Joined: 22 Feb 2003
 Posts: 2526
 Location: Hamster Republic (Southern California Enclave)
 
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				|  Posted: Wed Jan 10, 2007 8:26 am    Post subject: |   |  
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				| Hmm? Where is it? I could find what appears to be a single music trac from it, but where do i find the entire work? Links please! :) |  | 
	
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		| TwinHamster ♫ Furious souls, burn eternally! ♫
 
 
 
  
 Joined: 07 Mar 2004
 Posts: 1352
 
 
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				|  Posted: Wed Jan 10, 2007 9:22 am    Post subject: |   |  
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				|  	  | Quote: |  	  | Five downloads in 10 days is not much return for a project slaved over for as many months | 
 That's actually not too shabby for a game that no one can find. I'm satisfied if anybody downloads any of my projects. If a single person plays one of my games that means that my work didn't all go to waste. It's like putting a joke into a game and realizing that only one person understands it.
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		| Artimus Bena Admiral
 
 
 
  
 Joined: 17 Aug 2004
 Posts: 637
 Location: Dreamland.
 
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		| Calehay ...yeah.
 Class B Minstrel
 
 
  
 Joined: 07 Jul 2004
 Posts: 549
 
 
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				|  Posted: Fri Jan 12, 2007 11:55 pm    Post subject: |   |  
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				| You pretty much know what I think of it. 
 The ending's working out a lot better, especially now that I know the story.
 
 Listening to this reminded be of the thing that I forgot to suggest to you. For a while, I was matching the wrong part of the story with the music. You might think about doing it in "tracks" with names based on the text. I'm not sure if you would be into that, but I think that it would make it a bit more clear which part is which.
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 Calehay
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