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Battle character swapping

 
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msw188




Joined: 02 Jul 2003
Posts: 1041

PostPosted: Tue Feb 20, 2007 9:18 am    Post subject: Battle character swapping Reply with quote

I'm sorry, I really hate to ask questions like this, but it really affects my current game development. Is it realistic to ask for in-battle character swapping (Bug 122) for Voxhumana? If the question is unanswerable, I totally understand, but if the answer is a fairly confident YES I'd very much like to know soon.
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Burst




Joined: 19 Feb 2007
Posts: 8

PostPosted: Tue Feb 20, 2007 3:31 pm    Post subject: Reply with quote

I believe your question is totally answerable. But i also believe that the answer is a big NO.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Tue Feb 20, 2007 4:06 pm    Post subject: Reply with quote

Unanswerable. I can't even tell you when Ubersetzung will be ready, let alone Voxhumana, and all my previous attempts to predict which features will appear in a given release have gone awry (new master palette, for example)

As for this specific feature, we haven't got an implementation plan for that sort of thing. It would probably not happen until sometime after we clean up battles enough to allow scripting. Xocolatl is a more likely target milestone.
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msw188




Joined: 02 Jul 2003
Posts: 1041

PostPosted: Tue Feb 20, 2007 6:14 pm    Post subject: Reply with quote

James' reply is pretty much what I was expecting, but I wanted to make sure. Thank you.
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My first completed OHR game, Tales of the New World:
http://castleparadox.com/gamelist-display.php?game=161

This website link is for my funk/rock band, Euphonic Brew:
www.euphonicbrew.com
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