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bis_senchi

Joined: 08 Jun 2004 Posts: 460 Location: Reims, France
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Posted: Sun May 27, 2007 3:09 am Post subject: copy a part of a tileset into another tileset |
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I would like to copy a part of a tileset into another tileset. I've tried with ctrl+c but it didn't work. (Sometimes, I have problems when I try
to crtl+c something)
Could somoene confirm that it is the right way to do ?
I'm very good t make myself missunderstood so feel free to ask me to explain what I want in a different way if you don't understand what is the problem I'm trying to explain.
Thanks in advance for the help! _________________ It's time to make games! |
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Ysoft_Entertainment VB Programmer

Joined: 23 Sep 2003 Posts: 810 Location: Wherever There is a good game.
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Posted: Sun May 27, 2007 6:09 am Post subject: |
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If you are using the latest nightly, then you cannot do it. If you are using hastalaqb version then its ctrl+c to copy, and ctrl+v to paste.
There is a bug in the nightly that prevents copying tiles between different tilesets. _________________ Try my OHR exporter/importer.
OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals. |
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bis_senchi

Joined: 08 Jun 2004 Posts: 460 Location: Reims, France
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Posted: Sun May 27, 2007 7:57 pm Post subject: |
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Ysoft_Enternaiment wrote :
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If you are using the latest nightly, then you cannot do it
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So that why I cannot copy and paste from a tileset to another one.
Let's hope that this bug won't stay in the next version... _________________ It's time to make games! |
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Ysoft_Entertainment VB Programmer

Joined: 23 Sep 2003 Posts: 810 Location: Wherever There is a good game.
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Posted: Sun May 27, 2007 8:50 pm Post subject: |
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glad to be of some help to you. _________________ Try my OHR exporter/importer.
OHRGFX
Striving to become better pixel artist then Fenrir Lunaris. Unfortunately the laziness gets in the way of my goals. |
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Chaotix Has a fan!

Joined: 03 Oct 2006 Posts: 205 Location: That one place
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Posted: Mon May 28, 2007 11:08 am Post subject: |
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This might help.
The Mad Cacti wrote: | I noticed it too, except I didn't realise that had been there before. Instead, I added the ability to export tilesets as 8-bit BMPs, then exported, imported as a backdrop, and cut the tiles I wanted. Slightly faster, heh.
Anyway, it's fixed now. |
hope it helps. _________________ I drew my Icon!
My forums:
http://www.freeforum101.com/*coming soon* |
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