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HamsterSpeak #5 Online!

 
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The Wobbler




Joined: 06 Feb 2003
Posts: 2221

PostPosted: Sun Jul 08, 2007 8:56 am    Post subject: HamsterSpeak #5 Online! Reply with quote

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Moogle1
Scourge of the Seas
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Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Sun Jul 08, 2007 9:22 am    Post subject: Reply with quote

Quote:
He's desperately flailing his broken body through an endless world of horror from which he can never escape.


Best line in the whole issue.

The review for SMB neglects to mention, however, that it is my most-downloaded game and that I warn the user on the download page of its manifold abominations.
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RedMaverickZero
Three pointed, red disaster!
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Joined: 12 Jul 2003
Posts: 1459

PostPosted: Sun Jul 08, 2007 6:42 pm    Post subject: Reply with quote

In the Commentary of PoD, there's a spot where the same image is placed twice. Wasn't such a bad issue either. If it's not too late, I'd like to sign up for the next issue's cover.
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Komera




Joined: 07 Feb 2003
Posts: 711

PostPosted: Sun Jul 08, 2007 6:45 pm    Post subject: Reply with quote

Where's the comic?

I'm die.
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Fenrir-Lunaris
WUT




Joined: 03 Feb 2003
Posts: 1747

PostPosted: Sun Jul 08, 2007 10:13 pm    Post subject: Reply with quote

Komera wrote:
Where's the comic?

I'm die.


http://www.castleparadox.com/fenart/roguecraft.jpg
(Was left out mostly because of lack of time and unreliable internet access)

Next month we'll see a triple-feature. I figure that's a good enough trade.
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ShadowOD




Joined: 26 Jun 2007
Posts: 8

PostPosted: Mon Jul 09, 2007 1:26 am    Post subject: Reply with quote

wow these online mags are really cool Razz
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TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Mon Jul 09, 2007 6:38 am    Post subject: Reply with quote

Ah, the OHR News sections is a good idea: I was missing it in the previous issues (OHR Weekly had it (surprising they managed to find content)). I've read through and like the features (the part of the magazine I read most). Keep digging up old/unknown games.

There's no link back to the HamsterSpeak archives: I suggest adding it to the Links.
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Mr B




Joined: 20 Mar 2003
Posts: 382

PostPosted: Mon Jul 09, 2007 8:28 am    Post subject: Reply with quote

Quote:
Unfortunately all the annoyances related to permadeath simply outweigh its benefits. On top of the frustration of just dying, the game makes you sit through a two minute cutscene with no option of skipping it. After that it starts the first floor which is possibly the game's biggest aggravation. It's filled with 10-15 (possibly more) random encounters which are generally easy depending on your character build, with the only goal being to walk to one side of the room, flip a switch, and walk to the other side to fight the boss. I counted roughly thirteen minutes to reach the boss, but you'll generally have to reload the floor and fight all the battles again in order to beat him. So that's basically thirty minutes of dull button mashing battles just to get to a less mentally insulting floor.

Ultimately the game smacks of a development team failing to bring in people outside of the team to point out obvious problems that are nearly invisible to its creators.

...

GAH.

It's true. I should have gotten other people to look at it before release. Ah well; now I know more things to do for the update. Looks like it doesn't pay to get so excited about releasing a game that you don't release it properly.

Great issue here! Keep it up.
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The Wobbler




Joined: 06 Feb 2003
Posts: 2221

PostPosted: Mon Jul 09, 2007 5:08 pm    Post subject: Reply with quote

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Battleblaze
Warrior Thread Monk




Joined: 19 Dec 2003
Posts: 782
Location: IndY OHR

PostPosted: Thu Jul 12, 2007 9:07 pm    Post subject: Reply with quote

*raises hand for possible cover doing
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RedMaverickZero
Three pointed, red disaster!
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Joined: 12 Jul 2003
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PostPosted: Fri Jul 13, 2007 9:30 am    Post subject: Reply with quote

Even though I called it, it'd be cooler for Battleblaze to do the cover so there's a wider variety on the artists. I oughta have a few articles for the next issue.
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