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What was the first version of OHRRPGCE you used? |
Voxhumana |
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4% |
[ 2 ] |
Ubersetzung |
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6% |
[ 3 ] |
Hasta-la-qb |
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0% |
[ 0 ] |
Serendipity, Serendipity+, or Tirgoviste |
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0% |
[ 0 ] |
Rusalka, Quaternion, or Ozarks |
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6% |
[ 3 ] |
Handshake, Wolfwood, Espereble, or Paternoster |
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4% |
[ 2 ] |
2001-2002 (Edit global text, Steal, Status effects finally) |
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8% |
[ 4 ] |
The ones after James added plotscripting or vehicles or %based attacks (2000ish) |
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29% |
[ 14 ] |
The one with 4 maps |
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41% |
[ 20 ] |
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Total Votes : 48 |
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FyreWulff Still Jaded

Joined: 02 Apr 2005 Posts: 406 Location: The Internet
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Posted: Sun Feb 17, 2008 12:18 pm Post subject: |
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Komera wrote: | FyreWulff wrote: | Komera wrote: | djfenix wrote: | I kinda miss the days of OHR "companies" or groups (RedMurdock, Heroists, etc) |
Heroists are currently called RPGCreations. |
No, they aren't. |
Rinku is. |
No, as in they didn't rename themselves to that. Unless they retroactively named themselves back in 1997. |
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Gizmog1 Don't Lurk In The Bushes!

Joined: 05 Mar 2003 Posts: 2257 Location: Lurking In The Bushes!
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Posted: Sun Feb 17, 2008 3:13 pm Post subject: |
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I sort of miss the days of Zantetsuken, before the whole "This is a game design community: Nothing but Game Design!" thing kicked in. The general discussion was always awesome, I'll never forget the "Killing Xylophone Horses" thread. Some called it spam, I called it fun. Guys like Hobo General, and Excalibur were crazy in the nicest of ways, and the Philosophy/Theology board housed some of the great debates of the 20th century.
I also really miss Black Sheep:OHR. Scyree and everyone wrote some really funny stuff for that in all of it's incarnations. That's the problem with the community now, nobody knows anyone enough to make fun of them. People work better when they're trying to impress each other, and that just isn't happening. I wonder sometimes how many games were created in the old RedMurdock vs. Almost anybody else wars. Probably not many, but the great thing about memories is that you get a chance to revise history to how it should've been.
IRC always got blamed for the lack of game making in the community, and it's weird now that #OHRRPGCE is dead that the productivity hasn't improved. Way back when I first started, #OHRRPGCE was packed full of guys, and there was always talking and joking going on. It always seemed to pick up though, between 4 o'clock and dinnertime, when everyone got out of school. The community really lost a lot when all the ops from the days of old left, and nobody really stepped in to take their place.
I find it surprising that there hasn't been a real life meeting of OHR personalities since ChaosNyte,Harlock, Eldritch, somebody else, and got together sometime in 2001? 2002? It was the year that Zant switched formats, and half of the pictures were lost. I always figured that'd be the start of a trend. I wonder if the Op:OHR archive is still hosted somewhere on CP.
Somebody mentioned RedMurdock awhile ago. It's still around, but World of Warcraft has really taken a toll. I imagine we probably have a branch office in Brittania, or Azeroth, or wherever by now. |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Mon Feb 18, 2008 1:02 am Post subject: |
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Man, that first Zantetsuken board had an epic format. I still remember how everyone just made threads without content and then all threads said "no message" behind them but if you read the thread titles in order it gave a discussion.
There were also a few threads with messages but I never bothered to click them. |
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Gizmog1 Don't Lurk In The Bushes!

Joined: 05 Mar 2003 Posts: 2257 Location: Lurking In The Bushes!
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Posted: Mon Feb 18, 2008 1:28 am Post subject: I agree with what Rya said |
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nt |
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Komera

Joined: 07 Feb 2003 Posts: 711
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Posted: Mon Feb 18, 2008 8:34 am Post subject: |
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FyreWulff wrote: | Komera wrote: | FyreWulff wrote: | Komera wrote: | djfenix wrote: | I kinda miss the days of OHR "companies" or groups (RedMurdock, Heroists, etc) |
Heroists are currently called RPGCreations. |
No, they aren't. |
Rinku is. |
No, as in they didn't rename themselves to that. Unless they retroactively named themselves back in 1997. |
I mean yes as in they all got up and went over there, and I haven't seen "Heroist" thrown about since then. _________________ LJ.Art
SD - Ten creatures remaining. |
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Ronin Catholic Deadliest of Fairies

Joined: 23 Jul 2007 Posts: 530 Location: My Girlfriend
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Posted: Mon Feb 18, 2008 1:15 pm Post subject: |
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Gizmog1 wrote: | That's the problem with the community now, nobody knows anyone enough to make fun of them. |
I'm trying my hardest! But one man trolling everyone else in his games won't cut the mustard.
The Giz wrote: | I wonder if the Op:OHR archive is still hosted somewhere on CP. |
It is, but the only link to it I can find is on the OHR wiki. I still go there from time to time to look for games not found on CP. That's how I found OHR Typewriter and SMASHing Adventure. _________________ "I didn't start the flame war;
I don't know what you thought here
'Twas that way when I got here"
"I didn't start the flame war;
I can't understand a word you're saying
nor the game you're playing~" |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Mon Feb 18, 2008 1:19 pm Post subject: |
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Gizmog1 wrote: | I sort of miss the days of Zantetsuken, before the whole "This is a game design community: Nothing but Game Design!" thing kicked in. The general discussion was always awesome, I'll never forget the "Killing Xylophone Horses" thread. Some called it spam, I called it fun. Guys like Hobo General, and Excalibur were crazy in the nicest of ways, and the Philosophy/Theology board housed some of the great debates of the 20th century. |
Why aren't you on Surlaw Forums or Slime Salad? Both of those have active general discussion forums. _________________
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Gizmog1 Don't Lurk In The Bushes!

Joined: 05 Mar 2003 Posts: 2257 Location: Lurking In The Bushes!
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Posted: Mon Feb 18, 2008 1:42 pm Post subject: |
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Sorry to temporarily hijack this thread:
OHR Typewriter isn't on the gamelist here? I'll fix that.
As for Moogle's question, I'll probably join there eventually. I lurk on Slime Salad and Surlaw's Forum, but I'm kinda nervous about joining where I'm a moron half of the time. That's another memory I forgot, actually. Lurking on Zant, and #OHR, and even the OHR "Help Me!" Forums for months before I had the gumption enough to post. |
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Ronin Catholic Deadliest of Fairies

Joined: 23 Jul 2007 Posts: 530 Location: My Girlfriend
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Posted: Mon Feb 18, 2008 2:26 pm Post subject: |
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Well, I lurked for almost a year before registering here. I lurked for about six months on Surlaw's forum before joining there. I lurked for about a month before joining Slime Salad. In fact, I usually lurk a while before joining anything.
The reason for me isn't that I'm afraid of seeming stupid(if I had that fear I'd never post at all), it's that I'm extremely shy. _________________ "I didn't start the flame war;
I don't know what you thought here
'Twas that way when I got here"
"I didn't start the flame war;
I can't understand a word you're saying
nor the game you're playing~" |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Tue Feb 19, 2008 12:53 am Post subject: |
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The other forums are even more scary than this one. :x |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Tue Feb 19, 2008 3:45 am Post subject: |
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Note from Castle Paradox Administration: | This content has been removed by the user. Contact the original author and link them to this post if you wish to view the original content. Only the author can remove the tags hiding this content. |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Tue Feb 19, 2008 5:20 am Post subject: |
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See. |
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Fortis don't make me come over there

Joined: 22 Jun 2003 Posts: 72 Location: Portland
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Posted: Fri Feb 29, 2008 5:51 pm Post subject: |
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Rya.Reisender wrote: | Man, that first Zantetsuken board had an epic format. I still remember how everyone just made threads without content and then all threads said "no message" behind them but if you read the thread titles in order it gave a discussion.
There were also a few threads with messages but I never bothered to click them. |
You broke that layout CONSTANTLY with your stupid No Text discussions with other dopes. It was a horrible format.
I feel like the 4 map limit was the greatest thing, it seemed like people put more effort into their games with less space to work with. I remember sending James my game and being like "I'LL GET ORIGINAL MUSIC I SWEAR", I was elated when he sent me the full version. _________________ ARRRR, GLADYS! CHALK IT, DON'T PLEASURE IT |
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Rya.Reisender Snippy

Joined: 18 Jan 2008 Posts: 821
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Posted: Sun Mar 02, 2008 5:24 am Post subject: |
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This is actually because many people plan games that are to big for them to handle. A strong limitation opens up a clearer part to a successful game. It reminds me of some movies like "Cube" that was only created because there was only a single square room available for the filming and it was still awfully successful.
Without a forced limitation the player needs to learn himself to limit his "game planning". Like by thinking "I need to express my message within a max one hour long game". _________________ Snippy:
"curt or sharp, esp. in a condescending way" (Oxford American Dictionary)
"fault-finding, snappish, sharp" (Concise Oxford Dictionary, UK)
1. short-tempered, snappish, 2. unduly brief or curt (Merriam-Webster Dictionary) |
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The Drizzle Who is the Drizzle?

Joined: 12 Nov 2003 Posts: 432
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Posted: Fri Mar 07, 2008 2:16 pm Post subject: |
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Quote: | This is actually because many people plan games that are to big for them to handle. A strong limitation opens up a clearer part to a successful game. It reminds me of some movies like "Cube" that was only created because there was only a single square room available for the filming and it was still awfully successful. |
That's so true. Too many times have I gotten caught up in making a game too epic, and you really have to scale it back some time. It makes a lot of sense to set up limitations for yourself ahead of time. _________________ My name is...
The shake-zula, the mic rulah, the old schoola, you wanna trip? I'll bring it to yah... |
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