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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Tue Jul 29, 2008 7:08 pm Post subject: Do we have this? |
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In the OHR, are we able to customize our quit game menu?
It's always been the graphic of the person in the front of the party. Can we think of any more interesting ways to exit the game?
Trivial, maybe. It could be fun, though. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Tue Jul 29, 2008 7:29 pm Post subject: |
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Plotscripting and the game over function? _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Tue Jul 29, 2008 7:34 pm Post subject: |
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Ah. Now I remember.
Of course, you might need to plot script your own menu for players to go to your custom quit screen. Am I right? _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Tue Jul 29, 2008 7:40 pm Post subject: |
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No. Just change the main menu to call the new quit dialog script. The only plotscripting necessary is actually making your new quit screen. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Tue Jul 29, 2008 7:45 pm Post subject: |
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This is very nice to know.
Thank you, NP.
However, it would be interesting, if the OHRRPGCE programmers ever run out of stuff to do, it might be cool and time saving to make a couple different default options. That would save people new to the OHR some time and make that aspect a little interesting.
Yeah, it's not my best idea ever, but hell. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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