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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Sun Sep 21, 2008 2:47 am Post subject: Samples anyone? |
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These are the official test landscapes for FOTT. They aren't what I would like to think of as "top secret", so I'll share a couple with you, my friends.
The above is a snap shot of a view from atop one of the large foothills.
As the text describes, you can see two bridges and an eye. You can also see a couple test houses. These probably aren't going to make the cut, but whatever. They are serving their temporary purpose.
This is a close up of the road and the bridges. You can also get a better glimpse of the details in the test houses. Ok, it's not the best shot of the houses. Oh well. They are only for testing purposes right now.
This is just my humble contribution to my MMO project: BloodSummons. Yeah, this scenery is a little pretty. It's misleading, almost. The final graphics will be much cooler. I am very excited to be able to create these landscapes.  _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Blue Pixel SPY SAPPIN MAH FISH SANDWICH

Joined: 22 Apr 2005 Posts: 621
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Posted: Sun Sep 21, 2008 7:48 am Post subject: |
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it seems a bit... empty, for now. but i do like the mountians in the backround. what program are you using to make this? _________________
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Minnek Conjurer

Joined: 03 Jun 2003 Posts: 430 Location: Somewhere
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Posted: Sun Sep 21, 2008 8:15 pm Post subject: |
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Mold ye the curvaceous glories of Jur, god of Universe's sabbatical, Leroy. In thy hand lies the power forthwith you shall consume the very essence of Creation and brazenly begin anew! _________________ * SDHawk has joined #Minnek
SDHawk> AAAAAAAAAAAAAUUUUUUUUUGH
* SDHawk has left #Minnek (Leaving) |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Sun Sep 21, 2008 8:15 pm Post subject: |
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Ah yes. The mountains you are probably referring to are part of the backdrop. They came standard with the program. What program?
T.ED. It's a terrain modeler. I don't know if it's "top of the line" or not, but it does a pretty good job from what I've experienced so far. It's also FUN to boot! I have no complaints yet. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Mon Sep 22, 2008 12:51 am Post subject: |
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The terrain doesn't seem too natural. Just a bunch of ups and downs.
References always help with this sort of thing. _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Mon Sep 22, 2008 3:14 am Post subject: |
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I see your point. Keep in mind though that what we see as a flat plain is actually riddled with bumps and holes and rocks. The grass hides most of it.
But thank you for the references. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Mon Sep 22, 2008 3:30 am Post subject: |
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Quote: | Keep in mind though that what we see as a flat plain is actually riddled with bumps and holes and rocks. The grass hides most of it. | I think you overexaggerated that effect, then. The frequency of the bumps seem to be extremely high and very profound.
Use smooth, low curves. I'm not sure what's going on in the grey area. Is that even grass, or some kind of gravel? _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Mon Sep 22, 2008 7:00 am Post subject: |
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The gray area is the world that time forgot. Lol
No, it's being worked on right now. That's just the area that I haven't added texture or objects to yet.
I appreciate your suggestion, but there's a couple little problems.
1) That view is looking out a long distance. The foreground actually shows the ruggedness of the terrain that I was referring to.
2) Even if it was accurate, smooth terrain is boring.
The bumps add life to the scenery. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Mon Sep 22, 2008 8:40 am Post subject: |
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Three words: Ocarina of Time _________________
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Mon Sep 22, 2008 5:53 pm Post subject: |
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Not saying you guys aren't right. I think there is a happy medium to be found. It might be a bit TOO bumpy. I'll work on it. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Minnek Conjurer

Joined: 03 Jun 2003 Posts: 430 Location: Somewhere
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Posted: Mon Sep 22, 2008 8:58 pm Post subject: |
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This is excellent terrain for a quagmire, however. Or perhaps a meteor shower impacted field that's been eroded and worn with time.
For natural, Earth-style terrain outside a swamp, however, it is agreeably too chaotic and exaggerated. _________________ * SDHawk has joined #Minnek
SDHawk> AAAAAAAAAAAAAUUUUUUUUUGH
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Wed Sep 24, 2008 8:01 pm Post subject: |
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Minnek pretty much took the words out of my mouth. The ones I forgot to say, damn it.
Anyway, I made the improvements.
I played around with the buildings some more and made a sort of lodge. The proportions are wacky, but it looks pretty good from above.
I smoothed the world out a lot and added more textures and objects.
No, the white stuff on the right isn't snow. It's white sand. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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TwinHamster ♫ Furious souls, burn eternally! ♫

Joined: 07 Mar 2004 Posts: 1352
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Posted: Wed Sep 24, 2008 8:16 pm Post subject: |
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I don't think the log cabins should be standing out that much.
It's good to point out objects to the players, but it seems like the color of your cabins doesn't fit in with the overall palette of everything else. |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Wed Sep 24, 2008 8:33 pm Post subject: |
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Astute observation. Thankfully these cabins are only test cabins. I think this landscape needs more trees, myself. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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The Drizzle Who is the Drizzle?

Joined: 12 Nov 2003 Posts: 432
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Posted: Wed Sep 24, 2008 9:17 pm Post subject: |
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Also, people usually don't build on sand. _________________ My name is...
The shake-zula, the mic rulah, the old schoola, you wanna trip? I'll bring it to yah... |
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