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Help With Heal Spell

 
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Soule X




Joined: 13 Sep 2004
Posts: 131
Location: Indiana

PostPosted: Wed Sep 02, 2009 9:05 pm    Post subject: Help With Heal Spell Reply with quote

I have a heal spell that heals exactly 15 HPs (using the attack stat 100 and negative extra damage) and is usable outside of battle. When inside battle it works perfectly fine.

My issue is that when used outside of battle the spell is still randomized (which doesn't bother me really - just noting) and only heals about 1/2 - 3/4 of the 15 HPs.

Is this normal? And is there a way around this other than creating a whole new spell specifically for outside battle?
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Soule X




Joined: 13 Sep 2004
Posts: 131
Location: Indiana

PostPosted: Wed Sep 02, 2009 10:24 pm    Post subject: Reply with quote

Okay, it just hit me, so I went back and checked something and I was right.

The spell consisted of two spells linked together. The first was just for show so no damage was inflicted and the second contained the heal "damage". I didn't realize when used out of battle spells don't chain, for one. Secondly, even though the spell was set for no damage it was still inflicting damage when used outside of battle.

I worked around it by copying the damage stats of the second spell to the first one, but adding bitsets "do not display damage" and "show damage without inflicting". This way it doesn't do damage in battle, but outside it does. I'm not sure if this is already known or not, so I figured I would share. Could mess up some complex spells outside of battle.
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Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Thu Sep 03, 2009 7:46 am    Post subject: Reply with quote

I filed bugs for those problems:

'' . bug_title('748') . ''
'' . bug_title('749') . ''

Thanks for reporting them
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