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J_Taylor The Self-Proclaimed King of Ketchup

Joined: 02 Dec 2009 Posts: 188 Location: Western NY
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Posted: Sun Dec 27, 2009 3:19 pm Post subject: Platforming??? |
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Anybody know if there's a way to make a platforming game w/the OHR engine? Like, in the style of Mario? _________________ Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%
See a pattern forming? I do, dammit. |
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Rimudora Psychopath yandere Halloween 2006 Creativity Winner


Joined: 26 May 2005 Posts: 335
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Pepsi Ranger Reality TV Host

Joined: 05 Feb 2003 Posts: 493 Location: South Florida
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Posted: Sun Dec 27, 2009 3:27 pm Post subject: |
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This would be a good time to check out the HamsterSpeak magazine. Some of the older articles called Sidescrollers 101 deals with this very subject.
And there are a number of platforming games on Castle Paradox, including Trailblazers, Tim-Tim the Mighty Gnome, Timpoline, Slimes!, It Came from Beyond the Moon, and more.
So yes, to answer your question. You just have to know some scripting to do it. Read those articles to learn how. In fact, read the magazine anyway, just because it's a good resource for all things OHR.
EDIT: Evidently Rimudora had the same idea. _________________ Progress Report:
The Adventures of Powerstick Man: Extended Edition
Currently Updating: General sweep of the game world and dialogue boxes. Adding extended maps.
Tightfloss Maiden
Currently Updating: Chapter 2 |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Sun Dec 27, 2009 7:52 pm Post subject: |
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That page on the wiki really needs an update. It could contain a lot more information, and it's hardly comprehensive.
I'll release the scripts for Fall Be Kind, probably when an update is released. Advanced scripters might find them very useful, they'd be a much more 'feature complete' base to build on than SS101.
Aside from SS101, I highly recommend looking at the scripts for Baby Bob if you want more. They're heavily documented in a tutorial style and the cleanest sidescrolling scripts you'll find. _________________ "It is so great it is insanely great." |
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J_Taylor The Self-Proclaimed King of Ketchup

Joined: 02 Dec 2009 Posts: 188 Location: Western NY
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Posted: Mon Dec 28, 2009 8:57 am Post subject: |
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Thanks, guys. I'm learning to code, very, very slowly. A sidescroller is just the type of game I want to do most. Downloading articles and games... _________________ Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%
See a pattern forming? I do, dammit. |
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J_Taylor The Self-Proclaimed King of Ketchup

Joined: 02 Dec 2009 Posts: 188 Location: Western NY
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Posted: Sat Jan 02, 2010 8:25 am Post subject: |
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Okay, the wiki page didn't really help because I'm seeing error on compilation. As in, 'missing a ) or end' or 'cannot understand (x)'
Is this an issue for anybody else? If so, is there any way for me to fix it, cuz I'm not seeing anything. All the If-Then seem ended, as well as the (-) and begin-end. If nobody else has this problem, then is there another way for me to learn to plotscript?
Matter of fact, learning plotscripting PERIOD would be good idea. Anybody know some good resources? I already know how to do simple plotscripting (eg cutscenes, making the character run) but I'm looking for the basics for more complicated stuff.
Any help would be appreciated. Thanks!  _________________ Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%
See a pattern forming? I do, dammit. |
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Calehay ...yeah. Class B Minstrel

Joined: 07 Jul 2004 Posts: 549
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Posted: Sat Jan 02, 2010 9:05 am Post subject: |
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Can you post the script and the exact error message?
If it says you are missing an "end" statement, it's likely that you have forgotten to put an end parenthesis somewhere. _________________ Calehay |
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J_Taylor The Self-Proclaimed King of Ketchup

Joined: 02 Dec 2009 Posts: 188 Location: Western NY
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Posted: Sat Jan 02, 2010 5:51 pm Post subject: |
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...
I deleted an extra parenthesis and it worked. Thanks anyways.
But does anyone know a way to learn plotscripting beyond the very simple? _________________ Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%
See a pattern forming? I do, dammit. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Sun Jan 03, 2010 2:13 am Post subject: |
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I've looked around. You've probably read the 'Plotscripting Tutorial', which stops at a very basic level.
You can read Moogle's tutorial at The Moglery, which seems like a good follow on from the official tutorial if you want to be led through the basics. Just note that it is so ancient that it uses setvariable instead of :=, manually defined constants instead of using 'scancode.hsi', and the obsolete definescript instead of the new 'HamsterSpeak Specification#script and plotscript'.
I think that the SideScroller 101 tutorial is a pretty good introduction to more advanced scripting because it starts from scratch and explains most things.
HamsterSpeak should be getting some massive additions sometime this year, and at that point the existing tutorial will basically be scrap. We ought to have a more complete tutorial and maybe a proper manual. I'd like to see new two tutorials written: one for programmers, which will be rather short, and one for non-programmers and existing users which covers the whole language and moves from basics to advanced scripting. I hope we have some volunteers. _________________ "It is so great it is insanely great." |
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J_Taylor The Self-Proclaimed King of Ketchup

Joined: 02 Dec 2009 Posts: 188 Location: Western NY
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Posted: Sun Jan 03, 2010 4:10 am Post subject: |
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I can help with basic plotscripting. Like making the hero move, npcs move, etc...
I can also help with basic tutorials. (That IS being re-vamped, right?) _________________ Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%
See a pattern forming? I do, dammit. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Wed Jan 06, 2010 4:28 am Post subject: |
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J_Taylor wrote: | I can also help with basic tutorials. (That IS being re-vamped, right?) |
The most basic tutorial (the current Plotscripting Tutorial) should probably be revamped to cover the basics of script multitasking (or whatever we end up calling it), even if it remains so basic that it doesn't mention variables. Because multitasking will be extremely useful to anyone using the walknpc or walkhero commands. _________________ "It is so great it is insanely great." |
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J_Taylor The Self-Proclaimed King of Ketchup

Joined: 02 Dec 2009 Posts: 188 Location: Western NY
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Posted: Wed Jan 06, 2010 7:35 am Post subject: |
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I understand the basic stuff really well. Like, I could write up an instruction piece for making heroes move around, without variables or arguments. I could add arguments too, though. I'd need to understand them a little better. I can use arguments, but I get confused a lot.  _________________ Elemental: .75%
Heart of Darkness: 0% (crash)
The Mansion: .05%
Shattered Alliance: .05%
See a pattern forming? I do, dammit. |
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