| View previous topic :: View next topic | 
	
	
		| Author | Message | 
	
		| Bagne ALL YOUR NUDIBRANCH ARE BELONG TO GASTROPODA
 
 
 
  
 Joined: 19 Feb 2003
 Posts: 518
 Location: Halifax
 
 | 
			
				|  Posted: Sun Feb 21, 2010 6:58 pm    Post subject: How to make an NPC hop? |   |  
				| 
 |  
				| Hey Jubbs, 
 Is there a way of setting an NPC's z offset?
 You know, kinda like when you have a flying vehicle, you can set the elevation?
 
 Alternatively, is there a way to set an NPC's x and y position with pixel resolution?
 
 Kthxbye!
 _________________
 Working on rain and cloud formation
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Bob the Hamster OHRRPGCE Developer
 
 
 
  
 Joined: 22 Feb 2003
 Posts: 2526
 Location: Hamster Republic (Southern California Enclave)
 
 | 
			
				|  Posted: Sun Feb 21, 2010 11:35 pm    Post subject: |   |  
				| 
 |  
				| NPCs do not have a z position. (Vehicles use the Z of the hero that rides them) 
 As for pixel positioning NPCs, look at put NPC
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		| Bagne ALL YOUR NUDIBRANCH ARE BELONG TO GASTROPODA
 
 
 
  
 Joined: 19 Feb 2003
 Posts: 518
 Location: Halifax
 
 | 
			
				|  Posted: Tue Feb 23, 2010 9:05 pm    Post subject: |   |  
				| 
 |  
				| Splendid! 
 Oh - I didn't realize the hero's z was special.  When the foot offset in custom is changed, heros and NPCs are both offset.
 _________________
 Working on rain and cloud formation
 |  | 
	
		| Back to top |  | 
	
		|  | 
	
		|  |