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chronoboy Into the past with a splash

Joined: 04 Jun 2010 Posts: 162 Location: Canada
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Posted: Fri Nov 26, 2010 12:15 pm Post subject: Spell lists in save file question... |
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I am reading through what exactly is saved in a save file, currently reading on just the old SAV format, but will proceed to the RSAV next.
I noticed that the spell lists are saved, are these just the spells the hero's obtained, or also the spells that the heros can obtain in the future?
As some here may know, I am working on an RPG which will be expansion pack capable and previous save files can be used in newer releases of the game. I am in the process of finalizing the save file upgrade process and need to know what gets saved into a SAV file that may cause future changing to an RPG file to make the player disabled in some way.
My idea to get around all of this hero saving issues, would be to create a new hero which is the exact same as the previous hero in ever way, except contains new spell lists and equipment lists. During the upgrade process, it would basically migrate the player to these new set of heros with new abilities, copying over their experience and that from the previous hero they had. Perhaps I'm just over-complicating things and the only spell lists stored in the SAV file are the ones which the player already obtained.
I guess the better question would be: What does GAME.EXE do when it seeing something which is in the RPG file, but in the save slot it is attempting load? I would only hope it takes a pro-active action to upgrade most of the information, such as new spells, equipment, and shops.
Those really appear to be the only barrier when managing save files, spell lists, equipment heros can use, and shops. Can one of the devs who knows more about the save and load process clarify all this for me? _________________ Current project: Chronoboy Adventures
Website: http://www.chronoboy.com/ |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Fri Nov 26, 2010 2:54 pm Post subject: |
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Spell lists in save files (both SAV and RSAV) only save the spells the hero currently has, not the spells they have the potential to learn later. |
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chronoboy Into the past with a splash

Joined: 04 Jun 2010 Posts: 162 Location: Canada
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Posted: Fri Nov 26, 2010 3:17 pm Post subject: |
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James Paige wrote: | Spell lists in save files (both SAV and RSAV) only save the spells the hero currently has, not the spells they have the potential to learn later. |
Thank you very much, this is so much a relief to hear. How about their equipment lists, the equipment they can potentially wear? _________________ Current project: Chronoboy Adventures
Website: http://www.chronoboy.com/ |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Sun Nov 28, 2010 12:27 am Post subject: |
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Equipment lists in save files only store what is actually equipped, and nothing about what can possibly be equipped. |
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