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Voltire Yep.

Joined: 16 Oct 2010 Posts: 87 Location: A nice man's big, white van.
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Posted: Tue Dec 07, 2010 8:50 pm Post subject: Stat Ranges? |
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Are there or will there be any plans for varied stat ranges? For example, when you are editing an enemies stats, there could be an option to give the stats a range, like 50 - 60 HP and when you battle the enemy they have a random stat between those ranges. This would be a good idea to have the same enemy be different for each copy of it without having to make multiple enemies with set stats. |
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Newbie_Power

Joined: 04 Sep 2006 Posts: 1762
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Posted: Wed Dec 08, 2010 9:33 am Post subject: |
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AFAIK this can be plotscripted if you need to by altering enemy stats before a battle (using "instead of battle" scripts). _________________
TheGiz> Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN? |
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Voltire Yep.

Joined: 16 Oct 2010 Posts: 87 Location: A nice man's big, white van.
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Posted: Sat Dec 11, 2010 11:46 am Post subject: |
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Oh, Kay. |
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msw188
Joined: 02 Jul 2003 Posts: 1041
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Posted: Tue Jan 11, 2011 1:59 pm Post subject: |
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In the future, questions like this really ought to be in Game Discussion or the Help forum. This Site Suggestions forum is, I think, supposed to be for suggestions pertaining to the Castle Paradox website. _________________ My first completed OHR game, Tales of the New World:
http://castleparadox.com/gamelist-display.php?game=161
This website link is for my funk/rock band, Euphonic Brew:
www.euphonicbrew.com |
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Voltire Yep.

Joined: 16 Oct 2010 Posts: 87 Location: A nice man's big, white van.
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Posted: Thu Jan 13, 2011 7:11 pm Post subject: |
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Yes, I was very new to the site when I posted; now I'm only kinda new. I didn't know where to post, plus this is kinda old any way ._. |
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