Chronoas

Joined: 18 Sep 2008 Posts: 37
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Posted: Fri Sep 02, 2011 3:02 pm Post subject: Setting Percents and Damage Caps |
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I seem to have come across something that may be a bug. I'm trying to make an auto-kill attack by having it set the target's HP to 0% of current. Unfortunately, the attack is not working correctly. I successfully used it on an enemy, and yet it did not kill them. With the use of the F11 debug key, I watched the enemy's HP as I used the attack, and found that, instead of setting the HP to 0%, it reduced their HP by 9999, which happens to be the damage cap I set for my game. Double-checking my auto-kill move, the "% based attacks damage instead of set" bitset is NOT on.
TL;DR:
Set HP to 0% of current is being limited by the damage cap. "% based attacks damage instead of set" bitset is NOT on. Intended behaviour or bug?
P.S: Currently using August 08 nightly. |
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