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gagekilmer Ninja... nuff said
Joined: 09 Jan 2013 Posts: 53
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Posted: Tue Apr 16, 2013 6:24 pm Post subject: challenging plotscript |
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So I want to do a day/night cycle in our game, and I found a plotscript for that by moogle1 however whenever I try it I get an error and I dont think the script works, could someone either write me a script to meet my ends or explain to me (in detail) how to do it myself. something like
8-10 am it is morning (kind of bright)
11- 3 is daytime (brightest)
4-7 is evening (darker)
8-10 is night (dark)
11-3 is midnight (darkest)
4-7 is dawn (slightly brighter)
or even something less complex will be fine, whatever is doable. |
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Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
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Posted: Wed Apr 17, 2013 6:05 am Post subject: |
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Can you post the error you get when you try moogle1's day/night script? |
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gagekilmer Ninja... nuff said
Joined: 09 Jan 2013 Posts: 53
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Posted: Thu Apr 18, 2013 6:58 pm Post subject: |
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right now it says, that I used an old version of plotscript.hsi and to update, but that isnt the same error it gave me before |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Thu Apr 18, 2013 10:35 pm Post subject: |
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That error is printed either if you are using versions of plotscr.hsd and hspeak.exe from different engine versions, OR if you forgot to put "include, plotscr.hsd" in your scripts file. _________________ "It is so great it is insanely great." |
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