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Shaede Tuck in your shirt.

Joined: 08 Jan 2004 Posts: 107
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Posted: Fri Jan 06, 2006 9:28 pm Post subject: |
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| That may not be possible. That tree is certainly not a 2x2 tile image. It looks more like a 4x5 tile tree. That would eat up a good chunk of the map's total tileset. I don't know if it would be possible to use such a large imagine that way, though I could see it being used in a map with far fewer trees in it. |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Fri Jan 06, 2006 10:33 pm Post subject: |
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Yes. Space is an issue. Organizing cleverly is the solution.
Which reminds me... I've always wanted to see a well composed "organize your tilesets" tutorial. But that's another topic... _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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KainMinter *~*

Joined: 10 Jan 2004 Posts: 155 Location: Austin
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Posted: Sat Jan 07, 2006 12:24 am Post subject: |
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Ignore my last tree.
Its garbage :D Garbage that had too many leaves to shade. D:
Check out SD3's first forested area. Those leaves are tiled, yet they come out looking fantastic. I count 25-30 tiles total used for the trees including trunks. Thats certainly a feesible number of tiles to use for trees when it comes to a forest tile set in the OHR.
The technique they used to keep the trees tile based while still looking 3 deminsional.. hawt. I'm going to study it and attempt to mimic it until I can do it too XD |
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Battleblaze Warrior Thread Monk

Joined: 19 Dec 2003 Posts: 782 Location: IndY OHR
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Posted: Sat Jan 07, 2006 8:54 am Post subject: |
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I'm pretty sure its more n 1 tile dude.
My omly problem here is that tree is beautiful...too beautiful. I dunno I feel like forest tree (considering the forest is never that friendly in rpgs) are gonna be a bit more...well...ugly,gritty,foreboding. That tree looks like an old ladie lives nearby and trims it everyday to perfection.
its still an awsome tree though
Kain u better stop posting graphics like this.All these good pictures raising the standard for what we expect the game to be. And with these graphics I feel it'll be damn good. _________________ Indy OHR! and National OHR Month Contest going on now!
"Aeth calls PHC an anti-semite; PHC blames anti-semitism"
-squall |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Sat Jan 07, 2006 10:10 am Post subject: |
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| Battleblaze wrote: | | Kain u better stop posting graphics like this.All these good pictures raising the standard for what we expect the game to be. And with these graphics I feel it'll be damn good. |
So... you think he should try to lower people's expectations? I'm guessing you're joking, but even if you are... _________________
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KainMinter *~*

Joined: 10 Jan 2004 Posts: 155 Location: Austin
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Posted: Sat Jan 07, 2006 4:36 pm Post subject: |
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| Battleblaze wrote: | | Kain u better stop posting graphics like this.All these good pictures raising the standard for what we expect the game to be. And with these graphics I feel it'll be damn good. |
lol
Don't judge a book by its cover. All in all, its just an average OHR game in the making. (Well.. ok maybe a little above average. The integrated card game/ability-system Shaede came up with is pretty hawt.) |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Sat Jan 07, 2006 5:47 pm Post subject: |
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You really shouldn't be so modest. An average OHR game isn't worth playing. _________________
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Shaede Tuck in your shirt.

Joined: 08 Jan 2004 Posts: 107
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Posted: Sat Jan 07, 2006 9:39 pm Post subject: |
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| Quote: | | You really shouldn't be so modest. |
I'm glad he is being so modest, otherwise I'd be all over the place flaunting the awesomeness of the game. He keeps me in check. =) |
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KainMinter *~*

Joined: 10 Jan 2004 Posts: 155 Location: Austin
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Posted: Wed Jan 11, 2006 2:26 pm Post subject: |
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Getting closer. I am still having some edging issues to kink out, but the trees look much better than any other attempt I've made so far.
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Battleblaze Warrior Thread Monk

Joined: 19 Dec 2003 Posts: 782 Location: IndY OHR
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Posted: Wed Jan 11, 2006 6:41 pm Post subject: |
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Best OHR tree eber. _________________ Indy OHR! and National OHR Month Contest going on now!
"Aeth calls PHC an anti-semite; PHC blames anti-semitism"
-squall |
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Orion Sick of the shit I gotta deal with

Joined: 16 Jul 2004 Posts: 225 Location: Behind Linkmax, setting off fireworks in his hair!
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Posted: Wed Jan 11, 2006 7:45 pm Post subject: |
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| Battleblaze wrote: | | Best OHR tree eber. |
What he said. ^ _________________ Yo. |
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LeRoy_Leo Project manager Class S Minstrel

Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Wed Jan 11, 2006 8:44 pm Post subject: |
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What version of Photo Shop is that? o.O _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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KainMinter *~*

Joined: 10 Jan 2004 Posts: 155 Location: Austin
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Posted: Thu Jan 12, 2006 8:29 am Post subject: |
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Photoshop 5.5
Got too used to it and could never bring myself to upgrade. |
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