Castle Paradox Forum Index Castle Paradox

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Gamelist   Review List   Song List   All Journals   Site Stats   Search Gamelist   IRC Chat Room

How do I give the impression my hero is in the bed ?
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Castle Paradox Forum Index -> HELP!
View previous topic :: View next topic  
Author Message
bis_senchi




Joined: 08 Jun 2004
Posts: 460
Location: Reims, France

PostPosted: Mon Mar 14, 2005 3:18 am    Post subject: How do I give the impression my hero is in the bed ? Reply with quote

I would like the bed to cover my hero pics. Could somoene explain me how should I do that ??

As always thanks very much for the help !
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
rpgspotKahn
Lets see...




Joined: 16 May 2004
Posts: 720
Location: South Africa

PostPosted: Mon Mar 14, 2005 5:24 am    Post subject: Reply with quote

You could always use the new NPC Over HERO setting.

Or you could make a tile (Blanket) and set it to 'O' as Over hero. And set the heros pixels above the ground by a few to show his head from on top.
_________________

2nd Edition out now!
Back to top
View user's profile Send private message Send e-mail MSN Messenger
Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Mon Mar 14, 2005 7:42 am    Post subject: Reply with quote

...


...


Here I resist the temptation to make a hundred dirty jokes.
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
Setu_Firestorm
Music Composer




Joined: 26 Mar 2003
Posts: 2566
Location: Holiday. FL

PostPosted: Mon Mar 14, 2005 12:20 pm    Post subject: Reply with quote

Moogle1 -- I was thinking the same exact thing when I saw the topic.

QUOTE: All dirty minds think alike. ~just made that up now XP

bis_senchi: The way I would do it, though, is use the foot offset under your "General Map Data" on the bedroom map. You can set it to where the hero stands on a tile either "x" amount of pixels up or down. That way, you can raise him a few pixels, hence giving the appearance that he's in bed. (also, don't forget to set the actual blanket tile to "O" (overhead tile))
_________________


Facebook: http://www.facebook.com/georgerpowell
Newgrounds: http://setu-firestorm.newgrounds.com
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address MSN Messenger
Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Mon Mar 14, 2005 12:23 pm    Post subject: Reply with quote

Request: When this thread is done and over, PLEASE move it to Sig Ep.
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
MultiColoredWizard
Come back, baby!
The Breastmaster



Joined: 01 Feb 2003
Posts: 1232

PostPosted: Mon Mar 14, 2005 3:02 pm    Post subject: Reply with quote

Just in case no one knew, my head was totally in the gutter when I saw this.

Anyways, make 2 npcs.
one for the blanket.
one for the "hero."
the hero should be the bottom npc(35 XD)
this bottom npc is a vehicle.. make sure you have an autorun script that has an automatic mountvehicle command in it.
Back to top
View user's profile Send private message
phyrfox
Avid Player




Joined: 20 Feb 2005
Posts: 96
Location: New York, USA

PostPosted: Mon Mar 14, 2005 6:32 pm    Post subject: Reply with quote

Ummm... Wouldn't a more realistic bed simply have an NPC that is overlaid on the hero with the shape of a bedsheet?

...

Just a thought. Then again, NPC's are a commodity, but I figure for most maps, you could spare the NPC slot(s) it would require (at most four, right?).

~= phyrfox =~
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
MultiColoredWizard
Come back, baby!
The Breastmaster



Joined: 01 Feb 2003
Posts: 1232

PostPosted: Mon Mar 14, 2005 8:56 pm    Post subject: Reply with quote

I'm pretty sure that heroes always show up over npcs.
Back to top
View user's profile Send private message
Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Mon Mar 14, 2005 11:48 pm    Post subject: Reply with quote

Man, are you ever behind the times! That is SO 2000. Now you can choose whether heroes or NPCs are on top in the map settings.
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
Gizmog1
Don't Lurk In The Bushes!




Joined: 05 Mar 2003
Posts: 2257
Location: Lurking In The Bushes!

PostPosted: Tue Mar 15, 2005 12:11 am    Post subject: Reply with quote

My own personal favorite for this, is to make the whole maptile black, and in white letters write "The Hero Is In Bed"
Back to top
View user's profile Send private message Send e-mail AIM Address
bis_senchi




Joined: 08 Jun 2004
Posts: 460
Location: Reims, France

PostPosted: Tue Mar 15, 2005 6:25 am    Post subject: how do I make a tile blanket and set it to ? Reply with quote

I think a tile blanket and set it to 0 is what I need. Could somoene explain me how to do that ?

Thanks very much in advance for the help!
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Tue Mar 15, 2005 8:55 am    Post subject: Reply with quote

Not 0, O. Draw a blanket and push the letter "O" when setting walls on the map to make it Overwrite.
_________________
Back to top
View user's profile Send private message Visit poster's website AIM Address
TMC
On the Verge of Insanity




Joined: 05 Apr 2003
Posts: 3240
Location: Matakana

PostPosted: Tue Mar 15, 2005 6:59 pm    Post subject: Reply with quote

You mean overhead.

Then go into general map settings, and change the foot offset to 5 pixels or so, however large your heroes head is.
_________________
"It is so great it is insanely great."
Back to top
View user's profile Send private message Send e-mail
bis_senchi




Joined: 08 Jun 2004
Posts: 460
Location: Reims, France

PostPosted: Sat Mar 19, 2005 11:05 pm    Post subject: Sorry... Reply with quote

Ok I understand the meaning but I don't see how to do it. It may make me appear stupid but could somoene give me in details what I should do

As a example :
1) draw an npc with the top of the head of the hero
2) go into general map data and put
3) on the map where there is the bed...

Thank you very much for answering and for the help !
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Me
HI.




Joined: 30 Mar 2003
Posts: 870
Location: MY CUSTOM TITLE CAME BACK

PostPosted: Sun Mar 20, 2005 1:19 am    Post subject: Reply with quote

how about you just draw a second hero walkabout with only his/her head showing? then you can use setheropicture(me, headpicturenumberhere) to change the picture to fit the bed.
_________________
UP DOWN UP DOWN LEFT LEFT RIGHT RIGHT A B START
Back to top
View user's profile Send private message AIM Address
Display posts from previous:   
Post new topic   Reply to topic    Castle Paradox Forum Index -> HELP! All times are GMT - 8 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group