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		| Rinku 
 
 
  
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		| Rimudora Psychopath yandere
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				|  Posted: Sun Aug 20, 2006 3:58 pm    Post subject: |   |  
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				| Alphasix is a playable character from the start. Was there a mistake or something? |  | 
	
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		| Rinku 
 
 
  
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				|  Posted: Sun Aug 20, 2006 4:26 pm    Post subject: |   |  
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				| Oh? I'll have to check that out. Thanks for the tip. It's possible I forgot to set her back to hidden in the ini file. _________________
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		| Rinku 
 
 
  
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				|  Posted: Sun Aug 20, 2006 4:29 pm    Post subject: |   |  
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				| You're right, and I just fixed it by uploading a new version. Thanks! 
 So, do you like the game?
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		| Valigarmander Bye-Bye
 
 
 
  
 Joined: 04 Mar 2006
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				|  Posted: Sun Aug 20, 2006 4:33 pm    Post subject: |   |  
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				| Haven't tried it yet, but it looks cool. 
 You know, everyone who's used the Game Maker seems to really like it. But I couldn't stand it.
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		| TwinHamster ♫ Furious souls, burn eternally! ♫
 
 
 
  
 Joined: 07 Mar 2004
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				|  Posted: Sun Aug 20, 2006 5:04 pm    Post subject: |   |  
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				| The controls are a little awkward, but the game's fantastic. Just how does Orchard find the time to do everything? |  | 
	
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		| Rimudora Psychopath yandere
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 Joined: 26 May 2005
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				|  Posted: Sun Aug 20, 2006 5:10 pm    Post subject: |   |  
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				| The controls can be reconfigured from the main menu. I like the WASD controls, myself. 
 Disabling bullet curtain also disables dodging.
 
 I'd really like to see support for internet games :/
 
 Last edited by Rimudora on Sun Aug 20, 2006 5:26 pm; edited 2 times in total
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		| Rinku 
 
 
  
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				|  Posted: Sun Aug 20, 2006 5:16 pm    Post subject: |   |  
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				| "Disabling bullet curtain also disables dodging" 
 Yikes. I need to look into that right away, thanks.
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		| Rimudora Psychopath yandere
 Halloween 2006 Creativity Winner
 
  
 
  
 Joined: 26 May 2005
 Posts: 335
 
 
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				|  Posted: Sun Aug 20, 2006 5:32 pm    Post subject: |   |  
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				| Erh, sorry. That last one was my mistake. |  | 
	
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		| Rinku 
 
 
  
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				|  Posted: Sun Aug 20, 2006 5:44 pm    Post subject: |   |  
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				| Ah, okay. _________________
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		| FyreWulff Still Jaded
 
 
 
  
 Joined: 02 Apr 2005
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 Location: The Internet
 
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				|  Posted: Mon Aug 21, 2006 12:42 am    Post subject: |   |  
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				|  	  | Rimudora wrote: |  	  | I'd really like to see support for internet games :/ | 
 
 Latency issues. Still working on solutions.
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		| Camdog 
 
 
 
 Joined: 08 Aug 2003
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				|  Posted: Mon Aug 21, 2006 5:37 am    Post subject: |   |  
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				| It loads up and immediately crashes out with the extremely helpful error message "An unexpected error occurred."  (Windows XP SP 2) |  | 
	
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		| Inferior Minion Metric Ruler
 
 
  
 Joined: 03 Jan 2003
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 Location: Santa Barbara, CA
 
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				|  Posted: Mon Aug 21, 2006 8:47 am    Post subject: |   |  
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				|  	  | Camdog wrote: |  	  | It loads up and immediately crashes out with the extremely helpful error message "An unexpected error occurred."  (Windows XP SP 2) | 
 
 One thing I've noticed about GameMaker is I couldn't get it to run higher than 800x600 (or 1024x768, I forget).  Higher screen resolutions would cause it to crash for no apparent reason.
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		| Rinku 
 
 
  
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				|  Posted: Mon Aug 21, 2006 10:59 am    Post subject: |   |  
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				| Camdog, try going into the Alphasix.ini file and changing this line 
 "Set Resolution=0.99999998430675"
 
 to this
 
 "Set Resolution=0"
 
 And see if that helps. This will cause the game to run in your current resolution rather than trying to set it to 640x480 resolution.
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		| Camdog 
 
 
 
 Joined: 08 Aug 2003
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				|  Posted: Mon Aug 21, 2006 7:36 pm    Post subject: |   |  
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				| Nope, I still get the crash. 
 As an aside, why all the lengthy decimal numbers in the .ini file?  It looks like it's filled with floating-point errors.
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