View previous topic :: View next topic |
Author |
Message |
msw188
Joined: 02 Jul 2003 Posts: 1041
|
Posted: Tue Feb 20, 2007 9:18 am Post subject: Battle character swapping |
|
|
I'm sorry, I really hate to ask questions like this, but it really affects my current game development. Is it realistic to ask for in-battle character swapping (Bug 122) for Voxhumana? If the question is unanswerable, I totally understand, but if the answer is a fairly confident YES I'd very much like to know soon. _________________ My first completed OHR game, Tales of the New World:
http://castleparadox.com/gamelist-display.php?game=161
This website link is for my funk/rock band, Euphonic Brew:
www.euphonicbrew.com |
|
Back to top |
|
 |
Burst
Joined: 19 Feb 2007 Posts: 8
|
Posted: Tue Feb 20, 2007 3:31 pm Post subject: |
|
|
I believe your question is totally answerable. But i also believe that the answer is a big NO. |
|
Back to top |
|
 |
Bob the Hamster OHRRPGCE Developer

Joined: 22 Feb 2003 Posts: 2526 Location: Hamster Republic (Southern California Enclave)
|
Posted: Tue Feb 20, 2007 4:06 pm Post subject: |
|
|
Unanswerable. I can't even tell you when Ubersetzung will be ready, let alone Voxhumana, and all my previous attempts to predict which features will appear in a given release have gone awry (new master palette, for example)
As for this specific feature, we haven't got an implementation plan for that sort of thing. It would probably not happen until sometime after we clean up battles enough to allow scripting. Xocolatl is a more likely target milestone. |
|
Back to top |
|
 |
msw188
Joined: 02 Jul 2003 Posts: 1041
|
|
Back to top |
|
 |
|