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		| Newbie_Power 
 
 
  
 Joined: 04 Sep 2006
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				|  Posted: Fri Jun 06, 2008 4:40 pm    Post subject: Practicing face volumetrics... |   |  
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 Had to use low contrast shades for a lot of the face or he would end up looking very wrinkly.  Light source straight straight in front.
 Next time I'll have to try lower cheek bones.
 
 I had no reference (so this is not a drawing of myself).  I just drew a generic face shape and felt at my own face to and applied it to this, then drew a hair style that kept most of the face exposed.
 
 I probably made a million errors, of course.
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   TheGiz>	Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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		| Bob the Hamster OHRRPGCE Developer
 
 
 
  
 Joined: 22 Feb 2003
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 Location: Hamster Republic (Southern California Enclave)
 
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				|  Posted: Fri Jun 06, 2008 7:54 pm    Post subject: |   |  
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				| I think that is pretty darn good. 
 We ought to have a face pixeling contest :)
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		| Newbie_Power 
 
 
  
 Joined: 04 Sep 2006
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				|  Posted: Fri Jun 06, 2008 8:02 pm    Post subject: |   |  
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				| Thanks, but is there anything that could be done better that I didn't possibly think of in terms of facial structure and such? _________________
 
   TheGiz>	Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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		| Ianator Lens Comrade
 
 
 
  
 Joined: 23 May 2008
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 Location: In the Hunters' Office
 
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				|  Posted: Fri Jun 06, 2008 11:43 pm    Post subject: |   |  
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				| This makes me call to mind the facial proportions section of my high school art class.  And with that said I can safely say that UR DOIN IT RITE. 
 I mean, if you really need some criticism, I guess the eyes are just a smidge scary being that big. But seriously, that's it. Everything looks awesome.
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		| RedMaverickZero Three pointed, red disaster!
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				|  Posted: Sat Jun 07, 2008 6:46 am    Post subject: |   |  
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				| WOW. 
 That's really good dude! I can barely pull off a human sprite, but you nailed a face. Good job!
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		| Rimudora Psychopath yandere
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				|  Posted: Sun Jun 08, 2008 9:47 am    Post subject: |   |  
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				| His face seems a bit too... triangular, although this is coming from me assuming you're going for a realistic style. Something like this is probably fine for an anime, but it looks a bit unusual for someone's chin to curve in that much in real life. 
 Overall, though, it does look really good.
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		| Newbie_Power 
 
 
  
 Joined: 04 Sep 2006
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				|  Posted: Sun Jun 08, 2008 5:00 pm    Post subject: |   |  
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				| I'm going to try not to do this next time.  I was waiting on someone to say this but I got praise instead, heh. 	  | Quote: |  	  | His face seems a bit too... triangular, although this is coming from me assuming you're going for a realistic style. Something like this is probably fine for an anime, but it looks a bit unusual for someone's chin to curve in that much in real life. | 
 
 Thanks for the praise anyway.  Just shows I'm on the right track and that I just need to shape it better.
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   TheGiz>	Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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		| Artimus Bena Admiral
 
 
 
  
 Joined: 17 Aug 2004
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 Location: Dreamland.
 
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				|  Posted: Sun Jun 08, 2008 8:20 pm    Post subject: |   |  
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				| If you wanted to go truly realistic here, you'd let some people have features that seemed unusual. Everybody's always trying to make their characters pretty and normal looking. _________________
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		| Newbie_Power 
 
 
  
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				|  Posted: Sun Jun 08, 2008 8:43 pm    Post subject: |   |  
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				| The goal for me is to learn to do it right, so that I can apply what I learned to make something unusual. 
 I made the mistake of learning to draw anime/manga style things first (and not very well), when manga is really both stylization and simplification of people and drawn in such a way so that they can define shape by relying on line strokes and cel shading.
 
 Well, I assume the latter.  Pixelation really had an effect on me.
 
 Anyway, I am not going to draw another face until sometime in the future, since I want to work on my OHR game.
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   TheGiz>	Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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		| King Sasuke Ninja prodigy
 
 
 
  
 Joined: 15 Apr 2008
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				|  Posted: Sun Jun 08, 2008 9:40 pm    Post subject: |   |  
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				| Dude that is a seriously good face! I wish I was that good.
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		| Bob the Hamster OHRRPGCE Developer
 
 
 
  
 Joined: 22 Feb 2003
 Posts: 2526
 Location: Hamster Republic (Southern California Enclave)
 
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				|  Posted: Mon Jun 09, 2008 8:29 am    Post subject: |   |  
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				|  	  | Newbie_Power wrote: |  	  | Thanks, but is there anything that could be done better that I didn't possibly think of in terms of facial structure and such? | 
 
 Hmmm... lets see. it is really good, so it is hard to find any points to criticise-- but if you want to improve it, maybe you could raise the contrast of the nose a little. If I squint,or view it from a distance,  the nose is the first feature that vanishes. You might darken the smile lines, or define the what-do-you-call-that-thing-between-the-nostrils. However, in doing so, you risk making the face look older. Right now I would guess that this person is a young-to-middle teenager.  If that was your intention, you are spot on.
 
 Perhaps rather than fiddling with an already-very-good nose, you should try to draw a few more frames and animate a smile or some other facial expression.
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		| Ronin Catholic Deadliest of Fairies
 
 
 
  
 Joined: 23 Jul 2007
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 Location: My Girlfriend
 
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				|  Posted: Mon Jun 09, 2008 6:30 pm    Post subject: |   |  
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				| I can't wait to see that face used as an enemy in a game. _________________
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 'Twas that way when I got here"
 
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		| Newbie_Power 
 
 
  
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				|  Posted: Mon Jun 09, 2008 10:12 pm    Post subject: |   |  
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				| Actually, James, I did edit it last night (before you made that criticism post), but I just now uploaded the edits.  I decided to doctor the colors in Paint Shop Pro 8 since I screwed up this palette. 
 Full of highlights and contrast (hopefully the nose is better defined here, though it doesn't define the thing between the nostrils, just the nose itself. >_>)
 
   
 Trying to convey similar information without using as many colors (I actually made this one first, then did the above, which is why some changes aren't present, and the nose will still vanish in this one.).
 
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   TheGiz>	Am I the only one who likes to imagine that Elijah Wood's character in Back to the Future 2, the kid at the Wild Gunman machine in the Cafe 80's, is some future descendant of the AVGN?
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