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Oh no! '09 Halloween Contest Queen Crowned!
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Gizmog1
Don't Lurk In The Bushes!




Joined: 05 Mar 2003
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PostPosted: Sun Sep 27, 2009 6:01 am    Post subject: Oh no! '09 Halloween Contest Queen Crowned! Reply with quote

That's right, folks! Everyone's favorite month of build-up to a resounding nothing is here again! From the first minute of October 1st to the last minute of November 1st, you and competitors around the world will scramble to make a spine-tingling masterpiece of game design.

Quick rundown of the rules:

As always, the entries will be judged in three categories, Originality, Fun, and Scariness on a scale of one to ten. The winner will be the one with the highest overall score. Overall score will be determined by
Code:
(Originality+Fun)+(Scariness*2)/3


Anyone registered on the forums is allowed to vote.

You can't vote for your own game, but because of that each game will be given one "perfect score" vote.

You have to play and vote for every game.

The contest "officially" starts at 12:01 AM October 1st in whatever time zone you're in, and ends at 12:01 AM November 2nd. If you want to start early or already have, that's fine so long as the voters know about it and can judge accordingly.

There is no prize, just the satisfaction of victory.

I hope I didn't forget anything. Any questions/suggestions/comments?


Last edited by Gizmog1 on Fri Nov 27, 2009 3:08 pm; edited 2 times in total
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binoal




Joined: 20 Jun 2009
Posts: 123
Location: My Own Little World

PostPosted: Sun Sep 27, 2009 6:18 am    Post subject: Reply with quote

haha i just got a great idea for a scray game. YOU WILL ALL CRAP YOURSELVES!!!!!!!!!!!!!
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Newbie_Power




Joined: 04 Sep 2006
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PostPosted: Sun Sep 27, 2009 11:41 am    Post subject: Reply with quote

binoal wrote:
haha i just got a great idea for a scray game. YOU WILL ALL CRAP YOURSELVES!!!!!!!!!!!!!
A spiritual sequel to Don't Eat Soap titled, "Don't Drink Laxative"?
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binoal




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PostPosted: Sun Sep 27, 2009 12:06 pm    Post subject: Reply with quote

hmmm great idea, but no. lol. you will have to wait and see. Big grin
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Charbile




Joined: 02 Apr 2005
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Location: Blythewood

PostPosted: Sun Sep 27, 2009 1:07 pm    Post subject: Reply with quote

Suggestion: GIVE A PRIZE

Comment: May as well raise that 2 multiplier to 2 million as the result will always be ZERO. An OHRRPGCE game that can genuinely scare people? Are you mad, sir? There's no way. Out of your mind.
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binoal




Joined: 20 Jun 2009
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PostPosted: Sun Sep 27, 2009 2:21 pm    Post subject: Reply with quote

Hmm im just in the contest for the fun of it, i never cared about the prizes haha
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Fenrir-Lunaris
WUT




Joined: 03 Feb 2003
Posts: 1747

PostPosted: Wed Sep 30, 2009 9:00 pm    Post subject: Re: Oh no! 09 Halloween Contest is Go! Reply with quote

Gizmog1 wrote:
There is no prize, just the satisfaction of victory.


Charbile wrote:
Suggestion: GIVE A PRIZE


*COUGH* winner gets a graphic drawing of their game for an upcoming Hamsterspeak cover. How's that?
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Gizmog1
Don't Lurk In The Bushes!




Joined: 05 Mar 2003
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PostPosted: Thu Oct 01, 2009 4:03 am    Post subject: Reply with quote

Charbile wrote:
Suggestion: GIVE A PRIZE

Comment: May as well raise that 2 multiplier to 2 million as the result will always be ZERO. An OHRRPGCE game that can genuinely scare people? Are you mad, sir? There's no way. Out of your mind.


Re: Suggestion: Prizes are for the weak!

As for the comment, I think an OHRRPGCE game that is genuinely scary is highly possible. Like I said last year, we've got layers, sound effects and music, all of which are a big help towards a scary game. Besides, if it was an easy goal, it wouldn't deserve a multiplier.

Manipulating a player's emotions, be they happiness, anger, sorrow or even fear is an important part of game design, and fear poses a particular challenge as the things that make a person afraid (Being unable to clearly see what is going on, being powerless to stop something, etc.) are things that tend to not be very much fun, requiring a particular level of balance.

Perhaps we could use this thread to discuss what it is that makes a game scary, since it's going to be some time before entries start coming in, and a friendly exchange of ideas might make everyone's entries better.


Which reminds me, Important Rules Clarification: All entries need to somehow be linked or posted in this thread. Host them on CP or don't, so long as everyone can get 'em.
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Baconlabs
PURPLE IS MANLY




Joined: 15 Mar 2009
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PostPosted: Thu Oct 01, 2009 9:20 am    Post subject: Reply with quote

This might prove useful.

Just don't go overboard or copypasta on me, guys, or else you risk losing every ounce of your game's believability. Once it's gone to the point of narm, it's nigh-impossible to get taken seriously again in the same game.

Even so, it's a good insight into common things that induce fear in human beings. One of my favorites is the "Body Horror" trope. It's everywhere if you think about it, but think about it. Humans identify with other humans, so when they see something that's just a bit uncanny, BAM. You might've scarred them for life by simply making a hand grow out of a person's eyeball.
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binoal




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PostPosted: Thu Oct 01, 2009 12:57 pm    Post subject: Reply with quote

hmmm does jumpy count as genuinely scary? it is ridiculously easy to do, it might just be in my scary game a few times. Happy
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TMC
On the Verge of Insanity




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PostPosted: Fri Oct 02, 2009 12:37 am    Post subject: Reply with quote

Gizmog1 wrote:
Besides, if it was an easy goal, it wouldn't deserve a multiplier.


I assumed that the reason that you made scariness count least is because it's too hard a goal, but this comment makes me think GIZ CAN'T ADD
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Baconlabs
PURPLE IS MANLY




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PostPosted: Fri Oct 02, 2009 6:28 am    Post subject: Reply with quote

binoal wrote:
hmmm does jumpy count as genuinely scary? it is ridiculously easy to do, it might just be in my scary game a few times. :)

Again, a good idea, as long as you don't go overboard with it.
If it were me, I would make ONE moment of heart-pounding ear rape and no more than one.
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binoal




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PostPosted: Fri Oct 02, 2009 6:30 am    Post subject: Reply with quote

yea thats where i was going with it. Ooh and i got an idea. It kinda adds to the effect. I will make a new door script that shows an animation of a door opening and it will play a creaking noise. Happy
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Moogle1
Scourge of the Seas
Halloween 2006 Creativity Winner
Halloween 2006 Creativity Winner



Joined: 15 Jul 2004
Posts: 3377
Location: Seattle, WA

PostPosted: Fri Oct 02, 2009 8:00 am    Post subject: Re: Oh no! 09 Halloween Contest is Go! Reply with quote

Pretty sure it's just missing parentheses.

Quote:
((Originality+Fun)+(Scariness*2))/3


I'm not sure why you need to divide by 3, though. Same result either way.
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Gizmog1
Don't Lurk In The Bushes!




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PostPosted: Fri Oct 02, 2009 8:23 am    Post subject: Reply with quote

Divided by 3 makes it an average. Kids LOVE averages. It's all I hear about when I chase the little scamps off my yard. "Whee, give us an average! We want averages!"

And how the heck does scariness count least? I admit, my 6th grade education has torpedoed my chances at fancy pants math, but by my figuring:

Code:

Hachi's Mom.rpg
By Hachi's Dad

Originality: 9 - It's hachi who's the cheap imitation
Fun: 5 - She's fun, but also a classy lady.
Scariness: 10 - I had the misfortune of seeing her before she'd put her makeup on. There was no mercy!

(9+5) = 14
(Scariness*2) = 20
14+20 = 34
34/3 = 11.33



Jump scares CAN be effective, but it's also low hanging fruit. You can expect a lot of people to try it, which could desensitize the voters. It might be wiser to go for a more subtle option.
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