Castle Paradox Forum Index Castle Paradox

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Gamelist   Review List   Song List   All Journals   Site Stats   Search Gamelist   IRC Chat Room

Random Roulette targeting + Automatically Choose Target bug

 
Post new topic   Reply to topic    Castle Paradox Forum Index -> HELP!
View previous topic :: View next topic  
Author Message
Chronoas




Joined: 18 Sep 2008
Posts: 37

PostPosted: Thu Nov 04, 2010 3:02 pm    Post subject: Random Roulette targeting + Automatically Choose Target bug Reply with quote

Not sure if this has been pointed out yet, but I was messing about with the various attack options, and in my attempt to make a meteor-storm type of attack, I managed to find a bug. Having an attack with the Random Roulette targeting option along with the Automatically Choose Target bitset will cause the ready meter to be frozen at full with no option to do anything after attacking with said attack.

As near as I can tell, it's not telling the ready meter to empty after attack, and because its never reaching full ('cause it already is), you are no longer able to attack. This is further evidenced by the workaround I found by holding escape until the 'attempt to run' animation plays and it reduces the ready meter. It immediately drops to empty and you can attack as normal once it reaches full again.

Downloaded and tested with latest nightly, as of this post.
Back to top
View user's profile Send private message
Bob the Hamster
OHRRPGCE Developer




Joined: 22 Feb 2003
Posts: 2526
Location: Hamster Republic (Southern California Enclave)

PostPosted: Sun Nov 07, 2010 8:47 pm    Post subject: Reply with quote

I just tested this out, and it looks like it is happening with any attack that is set to "Automatically chose target". It doesn't Seem to matter if you use random roulette or focus or whatever.

I'll see what I can do about this. Thanks for spotting it!

EDIT: I figured it out. Check the next nightly build for the fix.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Chronoas




Joined: 18 Sep 2008
Posts: 37

PostPosted: Sun Nov 07, 2010 10:21 pm    Post subject: Reply with quote

Ah, right. I had noticed it doing it with my original attack, and so I had made a new attack, gave it Random Roulette. Worked fine. Added the Auto-choose target, and it didn't, so for some reason I assumed it was a problem with the combination of them, despite not testing auto-choose WITHOUT the roulette. Silly me.

Anyway, thank you, glad you were able to fix it!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Castle Paradox Forum Index -> HELP! All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group