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		| gagekilmer Ninja... nuff said
 
 
 
 
 Joined: 09 Jan 2013
 Posts: 53
 
 
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				|  Posted: Tue Apr 16, 2013 6:24 pm    Post subject: challenging plotscript |   |  
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				| So I want to do a day/night cycle in our game, and I found a plotscript for that by moogle1 however whenever I try it I get an error and I dont think the script works, could someone either write me a script to meet my ends or explain to me (in detail) how to do it myself. something like 8-10 am it is morning (kind of bright)
 11- 3 is daytime (brightest)
 4-7 is evening (darker)
 8-10 is night (dark)
 11-3 is midnight (darkest)
 4-7 is dawn (slightly brighter)
 
 or even something less complex will be fine, whatever is doable.
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		| Bob the Hamster OHRRPGCE Developer
 
 
 
  
 Joined: 22 Feb 2003
 Posts: 2526
 Location: Hamster Republic (Southern California Enclave)
 
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				|  Posted: Wed Apr 17, 2013 6:05 am    Post subject: |   |  
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				| Can you post the error you get when you try moogle1's day/night script? |  | 
	
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		| gagekilmer Ninja... nuff said
 
 
 
 
 Joined: 09 Jan 2013
 Posts: 53
 
 
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				|  Posted: Thu Apr 18, 2013 6:58 pm    Post subject: |   |  
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				| right now it says, that I used an old version of plotscript.hsi and to update, but that isnt the same error it gave me before |  | 
	
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		| TMC On the Verge of Insanity
 
 
 
 
 Joined: 05 Apr 2003
 Posts: 3240
 Location: Matakana
 
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				|  Posted: Thu Apr 18, 2013 10:35 pm    Post subject: |   |  
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				| That error is printed either if you are using versions of plotscr.hsd and hspeak.exe from different engine versions, OR if you forgot to put "include, plotscr.hsd" in your scripts file. _________________
 "It is so great it is insanely great."
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