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Fenrir-Lunaris WUT
Joined: 03 Feb 2003 Posts: 1747
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Posted: Tue Feb 21, 2006 8:26 pm Post subject: Welcome RPG enemy ideas |
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I'll be taking suggestions for possible enemies in my version of Welcome.RPG, though by no means will I use all of them. These should be references to other things within the OHR community preferably. Also, Airship2600 is a given, so that's already taken. |
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chris98
Joined: 23 Feb 2005 Posts: 114 Location: On Jupiter, My rubber Boobie, s45 h79
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Posted: Tue Feb 21, 2006 10:18 pm Post subject: |
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I'll be using an enemy called Mutant Slug in CairNavon. You can use that concept if you want. _________________ ANIME FREAK!!!!!! LOLOLOLOLOLOLOL DIS RO><ORS!!!
Come to http://firaga.conforums3.com for discussions about RPGs, old and new alike. We need members. |
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The Wobbler
Joined: 06 Feb 2003 Posts: 2221
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Posted: Tue Feb 21, 2006 11:19 pm Post subject: |
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Note from Castle Paradox Administration: | This content has been removed by the user. Contact the original author and link them to this post if you wish to view the original content. Only the author can remove the tags hiding this content. |
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Fenrir-Lunaris WUT
Joined: 03 Feb 2003 Posts: 1747
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Posted: Wed Feb 22, 2006 12:12 am Post subject: |
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This is true, HOWEVER, as you may recall Airship 2600 had no plotscripting and is still considered the best OHR game ever made. Including a slight reference, even in appearance only, is only logical.
And besides, how funny would it be if all the newbies to the community actually believed there was such a game? |
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LeRoy_Leo Project manager Class S Minstrel
Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Wed Feb 22, 2006 8:33 am Post subject: |
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These enemies either have something to do with the OHR engine or the community. The driving force behind these is definitly to get a beginner familiar with the parts of the engine and the community.
Small enemies:
Tags ~ Mischievius little devils that like nothing more than to confuse and pester beginning OHR users.
Rogue Variabals ~ Unused variables in a plotscript code that must be DELETED!
Pixels ~DING! Put multiple pixels together to form a larger enemy that hero has to kill piece by piece?)
Emoticons ~I know we hit this topic before, but what about smacking down some Emoticons? We all know the emoticon population needs to be kept to 1 or none per post.)
Medium enemies:
(Think of the different types of OHR users).
Plotscripter ~ Strong against plotscript attacks.
Spriter ~ Strong against Graphic attacks.
Text boxer/writer (punching gloves?) ~ Strong against dialog attacks.
Joker/Joke Game authors ~ Curiously weak in every category, but there is a method to their madness.
Large enemies:
Veteran ~ Strong against all attacks. It's a good thing they're on your side.
Cameos from varius popular games and community members. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner
Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Wed Feb 22, 2006 8:32 pm Post subject: |
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Uh, no. How about a normal game with typical enemies? _________________
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Chicken Ken
Joined: 29 Aug 2005 Posts: 46 Location: Behind You, In the shadows
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Posted: Thu Feb 23, 2006 4:21 am Post subject: |
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There also has to be a slime or bug monster. There's always one of those (if not both). Also throw in either pirates or ninjas, if not both, simply because they are awesome. _________________ If you went into a cave and there was a monster in there that gave you ultimate power but you would turn completely evil in 3 days, what would you do?
To answer the question, go http://www.castleparadox.com/viewjournaltopic.php?t=143 |
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Raekuul Delicious!
Joined: 31 Mar 2004 Posts: 641 Location: Nowhere
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Posted: Thu Feb 23, 2006 8:32 am Post subject: |
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LeRoy's idea would work for a real OHR game, but Mogs is right. It needs to be something that all future cheesy newb games con be built off of. _________________ A broken clock is still right twice a day. |
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LeRoy_Leo Project manager Class S Minstrel
Joined: 24 Sep 2003 Posts: 2683 Location: The dead-center of your brain!
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Posted: Thu Feb 23, 2006 12:05 pm Post subject: |
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Erhem... PirateNinjas. _________________ Planning Project Blood Summons, an MMORPG which will incinerate all of the others with it's sheer brilliance...
---msw188 ---
"Seriously James, you keep rolling out the awesome like gingerbread men on a horror-movie assembly line. " |
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