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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Mon Oct 03, 2005 8:36 pm Post subject: Money Plotscript |
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Moogle1 Scourge of the Seas Halloween 2006 Creativity Winner


Joined: 15 Jul 2004 Posts: 3377 Location: Seattle, WA
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Posted: Mon Oct 03, 2005 8:43 pm Post subject: |
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Code: | script,count money (
variable(cashdollars)
cashdollars:=0
while (paymoney(1)) do (increment(cashdollars))
getmoney(cashdollars) #is this the right command?
return (cashdollars)
) |
This could be more efficient.
As for banning, if you don't like the discussion, ignore it!! :flamedevil: _________________
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SilentAngel The Angel of Silence

Joined: 16 Dec 2003 Posts: 122 Location: The comfiest chair in #CastleParadox
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Posted: Mon Oct 03, 2005 8:46 pm Post subject: |
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Moogle, "getmoney" adds the specified amount to your party. So it's probably not the right command.  _________________ Current Projects:
Hikari no Senshi - Inperiaru Taisen: ~10% Complete
http://www.castleparadox.com/forum/download.php?game=392
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Iblis Ghost Cat

Joined: 26 May 2003 Posts: 1233 Location: Your brain
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Posted: Mon Oct 03, 2005 8:52 pm Post subject: |
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Get money is necessary to return you the money you paid (since pay money subtracts however much you pay, of course). _________________ Locked
OHR Piano |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Mon Oct 03, 2005 9:01 pm Post subject: |
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