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FF1 spells?
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Spoon Weaver




Joined: 18 Nov 2008
Posts: 421
Location: @home

PostPosted: Tue Feb 03, 2009 10:43 am    Post subject: Reply with quote

Quote:
Code:
Plotscript, FF1 spells, Begin
for (f,0,3,1) do,begin
variable(f)
set level mp (f,0,(f) +1000)
set level mp (f,1,(f) +1000)
set level mp (f,2,(f) +1000)
set level mp (f,3,(f) +1000)
set level mp (f,4,(f) +1000)
set level mp (f,5,(f) +1000)
set level mp (f,6,(f) +1000)
set level mp (f,7,(f) +1000)
set level mp (f,8,(f) +1000)
set level mp (f,9,(f) +1000)
set level mp (f,10,(f) +1000)
set level mp (f,11,(f) +1000)

end

end)



Quote:

Hmm, strange bug with setting the level MP to 1002. Trying to set invalid levels is ignored, so that shouldn't be the problem. Must remember to take a look.



I tested this script and it works fine. No wierd level 1 and 3 spell numbers like these:

Quote:


Besides the random " ) " at the end of the script and the " (f) " that gives characters extra spells based on their party order, It seems fine. I now assume the problem is with when the script is called (though I'm not sure how it could have done what it did without seeing the whole game).

SO:

@The Mad Cacti : I'm pretty sure there is no bug like you mentioned.




ALSO! big picture. cavemanrick seems to have abandoned this idea so I guess none of it matters. oh well.
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NeoSpade
Of course!




Joined: 23 Sep 2008
Posts: 249
Location: Wales GB

PostPosted: Tue Feb 03, 2009 11:57 am    Post subject: Reply with quote

msw188 wrote:
I'm not sure I follow the Bard, because I was mostly was getting from Caveman that he was worried about hiding various data (the levelMP and the EXP needed). You could do this with a custom stat menu and still be able to use the normal spell menu, I think. Or does it show your levelMP in the spell menu as well?

ah..hehhehheh...whoops, I forgot where the level MP data was wrote down, I should of double checked before I wrote, but yeh, variables and a custom menu is the way to go, that should be fairly easy actually, sorry about the confussion. Oookay...
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Spoon Weaver




Joined: 18 Nov 2008
Posts: 421
Location: @home

PostPosted: Tue Feb 03, 2009 2:03 pm    Post subject: Reply with quote

Quote:
......Or does it show your levelMP in the spell menu as well?


Yes, yes it does. getting the desired effect cavemanrick was looking for would be fairly difficult. the number of spells shows in 3 places. stats, spell list, and the spell list in battle. Of course the biggest problem is the spell list in battle. I'm fairly sure it's impossible to edit that as of now.

So best to give up and try something else.
Which cavemanrick did. Good thinking cavemanrick! I look forward to your game.
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