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Uncommon His legend will never die

Joined: 10 Mar 2003 Posts: 2503
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Posted: Wed Jan 21, 2004 7:47 pm Post subject: |
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And what about the part when you unlocked all of those old Atari games after beating it 17 times? I thought that was genius. |
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TMC On the Verge of Insanity
Joined: 05 Apr 2003 Posts: 3240 Location: Matakana
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Posted: Thu Jan 22, 2004 3:31 am Post subject: |
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I didn't know anyone had beaten it more than three times since it was first released early last year, but I suppose you may have some info gained from reading the hex code.
Of course, there is that secret short cut by getting explosives early on in the game from the fanatic at the second pub, and busting a hole in a specifc section in the City Hall laser dungeon to reveal a warp to the final boss. Of course, you can't beat the final boss that early in the game unless you unlock god mode. A pity it takes an hour and a half to do so, and by then the warp deactivates. _________________ "It is so great it is insanely great." |
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Shadowiii It's been real.

Joined: 14 Feb 2003 Posts: 2460
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Posted: Thu Jan 22, 2004 9:54 am Post subject: |
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http://www.castleparadox.com/forum/gamelist-display.php?game=359
Totally uncool. This game is just a cheap imitator trying to ride the REAL Airship 2600's coattails. Just looking at that screen I can tell you it will be far inferior to the original Airship 2600. Stealing people's ideas is bad.
Though that does remind me of the scene were the space pirates rob you of your airship fleet and turn them on you via mind control. Luckly I had built enough defence turrents to bring them down, but it still was frustrating to loose my whole fleet. _________________ But enough talk, have at you! |
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Pepsi Ranger Reality TV Host

Joined: 05 Feb 2003 Posts: 493 Location: South Florida
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Posted: Thu Jan 22, 2004 3:27 pm Post subject: |
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I don't think it's trying to ride the coattails, Shadow. I think it's trying to make fun of it. After all, look who the author is. I have a feeling that it's just an excuse to slap the community in the face for all the abuse that the author has received from it over the years.
And a note to the individual creating it (if it's in fact for real and not just a joke screenshot and description):
Leave me out of your game. I've never participated in the flames against you, so I don't know where these sudden attacks are coming from. I'd appreciate it if you'd stop. Thanks. _________________ Progress Report:
The Adventures of Powerstick Man: Extended Edition
Currently Updating: General sweep of the game world and dialogue boxes. Adding extended maps.
Tightfloss Maiden
Currently Updating: Chapter 2 |
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Hunter Green About to beat this double head with a pipe

Joined: 04 Feb 2003 Posts: 350 Location: Alternate Albion
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Posted: Thu Jan 22, 2004 4:02 pm Post subject: |
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Okay, this joke needs to die now. Once Fyrewulff latches on to a joke, that's the signal that it's gone on too long and all the humor is gone from it. _________________
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Me HI.

Joined: 30 Mar 2003 Posts: 870 Location: MY CUSTOM TITLE CAME BACK
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Posted: Thu Jan 22, 2004 6:02 pm Post subject: |
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Also, the glory of Airship 2600 was that it did NOT make the mistake of including mindless cameos from the community/pop culture/other games. The TOTAL ORIGINALITY is what really clinches its place as a classic. _________________ UP DOWN UP DOWN LEFT LEFT RIGHT RIGHT A B START |
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The Wobbler

Joined: 06 Feb 2003 Posts: 2221
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Posted: Thu Jan 22, 2004 6:49 pm Post subject: |
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Note from Castle Paradox Administration: | This content has been removed by the user. Contact the original author and link them to this post if you wish to view the original content. Only the author can remove the tags hiding this content. |
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Rolling Stone Bastard Gunslinger

Joined: 21 Jan 2003 Posts: 494
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Posted: Thu Jan 22, 2004 8:16 pm Post subject: |
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Jabba the Hut is merely the nickname we give the character. In the game he's actually named "Franklin the Devourer". His main henchman is a comedy relief character called "Ralfo, eater of Worlds!!!" And he usually tries to live up to his name by trying to bite into the sidewalk, chipping his teeth on it, giving up and eating a handful of grass instead, and then hacking it up and nearly puking.
But actually I think Fyre is the perfect candidate for making Airship 2600. Between SOJ2 and his Human Day contest game, there's no better game maker to create something that was never intended to exist.
On the other hand you can look at it like this: He probably named those characters after myself and CN and then used voice recognition mode to make the main character say that. Since the graphics are so bad, I'll also assume that it's the scene where Fiargo turns on his favorite show "Making fun of bad art with Jimmy James Johnson, Attorney at Law".
You cannot detract from Airship 2600, your insults only make it stronger. It's probably the only video game in existence where literally anything is possible, so that screenshot is entirely possible within the game, just as it's possible in MGS2 to have Solid Snake take a guard by the legs and back into a corner to make it look like they're humping.
So is the joke dead? Well I don't really laugh at it anymore, but I still think it's a great idea, and it's main purpose still works; It exists (or doesn't exist) to inspire the imagination. I mean a guy who hates me even created an RPG file to support his version of it right? That's gotta mean it's working. _________________ BANDIT REVOLVER, DOWNLOAD IT OR ELSE.
http://www.castleparadox.com/forum/gamelist-display.php?game=620 |
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Jazz_Man

Joined: 02 Sep 2003 Posts: 248 Location: My basement.
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Posted: Thu Jan 22, 2004 9:45 pm Post subject: |
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My god... you guys missed the obvious symbolism here.
Don't you all remember that part early on in the game with the Weejum Devil? And what he did to try and get the heroes to stop seeking him out?
This is OBVIOUSLY a parody of that scene, and Fyre deserves kudos for lampooning it.
Frankly, though, I liked Weejum. It's not everyday you see a bird shaped demon with a death ray strapped to his leg.
Anyways, nice joke, Fyre!  |
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Durandal Colony Ship for sale, cheap
Joined: 23 Dec 2003 Posts: 59
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Posted: Thu Jan 22, 2004 10:18 pm Post subject: |
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It's dead man. It died with the Atari comment. Stop. |
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Jazz_Man

Joined: 02 Sep 2003 Posts: 248 Location: My basement.
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Posted: Fri Jan 23, 2004 1:31 am Post subject: |
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I think it's fantastic that, of all the guys who replied after the aforementioned "Atari comment", you singled me out.
You sure you're not trying to start fights? Looks that way to me, asshat. (Check your private messages, btw... I sent you one a week or so ago... trying to keep this shit off the boards) |
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Durandal Colony Ship for sale, cheap
Joined: 23 Dec 2003 Posts: 59
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Posted: Fri Jan 23, 2004 7:37 pm Post subject: |
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Jazz_Man wrote: | I think it's fantastic that, of all the guys who replied after the aforementioned "Atari comment", you singled me out. |
You posted last.
Quote: | You sure you're not trying to start fights? Looks that way to me, asshat. (Check your private messages, btw... I sent you one a week or so ago... trying to keep this shit off the boards) |
Oh, sorry, I couldn't read it because I was too busy SCREWING MY GIRLFRIEND WHILE HAVING A MASSIVE PARTY WITH ALL MY FRIENDS FROM COLLEGE BECAUSE I'M SO GODDAMN COOL.
PS: I read your pathetic "im realy cool guy really, too cool for ohr" message, and like you said, keep it off the forums. |
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Chaos Nyte Reviewer


Joined: 03 Jan 2003 Posts: 511 Location: Hirakata
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Posted: Fri Jan 23, 2004 8:14 pm Post subject: |
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Durandal, that was completely uncalled for. Jazz is right, if you have a problem with someone personally, take it to Private Messages, that's what they're for.
You're banned. Since you've proven time and time again that you are incapable of making constructive criticism without bringing personal insults into the fray, you are banned until you are ready to release a demo of a game.
That's right. Castle Paradox is a community focused on game design, and since you seem to feel that you need to make comments about how other's games and ideas are so terrible, here's your chance to show us how to make a great game, not just tell. Our forums should be used to help further your game design skills, not make all cap lame jokes about screwing. When you've got that demo ready, and are ready to try and act like a civil person when writing posts on CP, send me an email. Until then, get to work on your game. |
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